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WebGL: pitching sounds doesn't work
-e: After exporting to WebGL, pitching sounds doesn't work anymore.-- Sounds in WebGL have a much lower volume than in the editor or... Read more
Float literals are unnecessary rounded in GLSL
When Unity translates shaders to GLSL, it prints float constants with 6 digits of precision. In some cases that is not quite enough;... Read more
[Input] Input.GetKey does not work in builds
Steps to reproduce:- Download sample project from http://1drv.ms/1K7pMcP- Open in Beta 18, press play and observe how arrow key inpu... Read more
[Animator] Animator crash when deactivating a game object
To reproduce:1. Open attached project2. Open Main scene3. Press play4. Press Left Ctrl key5. Editor crashes Read more
[Raycast] Raycast is not ignored when using 'IgnoreRaycast' layer
Steps to reproduce this issue: 1. Open the attached project2. Open 'ScaleOnMouseEnter' scene3. It has 2 cubes and 2 other 'blocking'... Read more
Windows: Example Project not easy accessible after install
On Windows 1. Install "Unity Example Project" (either using Download Assistant or own installer)2. Open Unity Expected: Example Proj... Read more
[WSA] SystemInfo.systemMemorySize returns 0
On Windows Store Apps SystemInfo.systemMemorySize always returns 0. Reproducible on all Unity versions; Repro steps:1. open project ... Read more
[RealtimeReflectionProbes] Realtime reflections don't work on some platf...
Spheres with realtime reflection probes on the following platforms have largely blank surfaces, with small regions that seem reflect... Read more
Input.GetButtonDown returns true for as long as it is held
-e: On Linux, Input.GetButtonDown appears to return true every frame that the button is held, rather than once when it is first push... Read more
[CanvasScaler] Editor freezes when entering first digit in X field of Re...
To reproduce:1. Open attached project2. Open PentatonicScale scene3. Select canvas4. Change UI Scale mode to Scale with screen size ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default