Search Issue Tracker
Duplicate
Votes
0
Found in
4.5.0f6
Issue ID
621474
Regression
No
Default C# values don't get initialized via Object Initializer
To reproduce:
1. Open the attached project
2. Play the 'Main Scene' scene and go to console tab
3. Notice that Case 3 outputs '(True, 1, 0.5, red)' instead of '(False, 0, 0, <null>)', even though it is written in the code that it should change this value
Note:
Default values don't get initialized via Object Initializer
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Character spacing value is not applied when using a specific font asset
- [Android][IL2CPP] Player crashes on __memcpy_aarch64_simd+276 when invoking native code via a plugin on some ARM64 Android devices
- [Android]Resources fail to load when the AAB build contains a large Addressables Bundle
- Unity is loading internal version of SharpZipLib instead of local version
- The Context Menu items are ordered incorrectly
This is a duplicate of issue #592094