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0
votes
Fixed

Crash when declaring a replacement variable with "using" that encompasse...

Mono

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Nov 08, 2019

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Version/s: 2018.4, 2019.2.0f1, 2020.2

Reproduction steps:1. Open the attached project ("1197204.zip")2. Open the "SampleScene"3. Open the "test.cs" script in Visual Studi... Read more

2
votes
Fixed

Wrong Sprite pivot when using the Particle System "Texture Sheet Animati...

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Mar 10, 2023

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Version/s: 2020.3.46f1, 2021.3.21f1, 2022.2.11f1, 2023.1.0b8, 2023.2.0a5

How to reproduce:1. Open the attached user project “TightParticle.zip“2. Open Scene “TightParticle“3. Enter Play Mode4. Compare “Tig... Read more

0
votes
By Design

White lines appear in the Game view when the Camera moves and the "Sprit...

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Jun 18, 2023

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Version/s: 2021.3.27f1, 2022.3.2f1, 2023.1.0f1, 2023.2.0a19

How to reproduce:1. Open the attached project “WhiteLinesRepro“2. Open the “MissionScene“ Scene3. Enter Play Mode4. Hover the mouse ... Read more

0
votes
Fixed

Unity hard crash when setting AvatarMask transformCount to negative value

Animation

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Mar 03, 2015

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Version/s: 5.1.0a1

Executing these two lines of code will crash Unity so bad the bug reporter doesn't come up:UnityEditor.Animations.AvatarMask a = new... Read more

1
votes
Won't Fix

[XR] The A, B, X, and Y buttons for the HP Reverb G2 controllers aren't ...

XR SDK

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Nov 20, 2020

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Version/s: 2019.4.13f1

Reproduction steps:1. Open new Unity project2. Attempt to use HP Reverb G2 controller's A, B, X, and Y buttons for input Expected re... Read more

1
votes
Duplicate

XR UWP app crashes with "Screen position out of view frustum" if I run i...

Universal Windows Platform

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Feb 22, 2018

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Version/s: 2017.3.0f3

How to reproduce:1. Create a new blank app and add a new default scene.2. Switch build platform to "Universal Windows Platform".3. C... Read more

1
votes
Fixed

Transform.hierarchyCount always returns 0 regardless of the number of tr...

Scripting

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Sep 11, 2018

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Version/s: 2018.2.0a1, 2018.2.7f1

How to reproduce:1. Create a new Unity project2. Create a new script that prints out 'Transform.hierarchyCount'3. Attach the script ... Read more

0
votes
Won't Fix

Sprite flickers with fragments of sprites that are on its side in the sp...

2D

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Sep 24, 2016

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Version/s: 5.4.0f3

To reproduce:1. Open the project attached by the user2. Move the scene around and notice green fragments flickering on the sides of ... Read more

2
votes
Fixed

Collider bounds are not calculated correctly if the transform parent is ...

Physics

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Aug 09, 2018

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Version/s: 2018.1.5f1, 2018.2.2f1

Reproduction steps:1. Open the attached project "Bounds.zip";2. Open the SampleScene;3. Enter a play mode;4. Observe the results in ... Read more

0
votes
Fixed

[LOD] SpeedTree prefab with 'Fade Transition Width' > 0 logs errors when...

Speedtree Integration

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May 26, 2015

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Version/s: 5.1.0f1

Steps to reproduce: 1. Open the attached project2. Open and play 'Test' scene3. Notice the errors spammed in the console each time a... Read more