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Crash when declaring a replacement variable with "using" that encompasse...
Reproduction steps:1. Open the attached project ("1197204.zip")2. Open the "SampleScene"3. Open the "test.cs" script in Visual Studi... Read more
Wrong Sprite pivot when using the Particle System "Texture Sheet Animati...
How to reproduce:1. Open the attached user project “TightParticle.zip“2. Open Scene “TightParticle“3. Enter Play Mode4. Compare “Tig... Read more
White lines appear in the Game view when the Camera moves and the "Sprit...
How to reproduce:1. Open the attached project “WhiteLinesRepro“2. Open the “MissionScene“ Scene3. Enter Play Mode4. Hover the mouse ... Read more
Unity hard crash when setting AvatarMask transformCount to negative value
Executing these two lines of code will crash Unity so bad the bug reporter doesn't come up:UnityEditor.Animations.AvatarMask a = new... Read more
[XR] The A, B, X, and Y buttons for the HP Reverb G2 controllers aren't ...
Reproduction steps:1. Open new Unity project2. Attempt to use HP Reverb G2 controller's A, B, X, and Y buttons for input Expected re... Read more
XR UWP app crashes with "Screen position out of view frustum" if I run i...
How to reproduce:1. Create a new blank app and add a new default scene.2. Switch build platform to "Universal Windows Platform".3. C... Read more
Transform.hierarchyCount always returns 0 regardless of the number of tr...
How to reproduce:1. Create a new Unity project2. Create a new script that prints out 'Transform.hierarchyCount'3. Attach the script ... Read more
Sprite flickers with fragments of sprites that are on its side in the sp...
To reproduce:1. Open the project attached by the user2. Move the scene around and notice green fragments flickering on the sides of ... Read more
Collider bounds are not calculated correctly if the transform parent is ...
Reproduction steps:1. Open the attached project "Bounds.zip";2. Open the SampleScene;3. Enter a play mode;4. Observe the results in ... Read more
[LOD] SpeedTree prefab with 'Fade Transition Width' > 0 logs errors when...
Steps to reproduce: 1. Open the attached project2. Open and play 'Test' scene3. Notice the errors spammed in the console each time a... Read more
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