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27
votes
Fixed

[Perforce] Unity fails to checkout project assets

Version Control

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Feb 04, 2015

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Version/s: 4.6.1p5

To Reproduce: 1. Put attached project inside a workspace & set up a connection to Perforce. 2. Submit everything in the default ch... Read more

0
votes
Fixed

[WP8.1] Build fails if a native plugin uses collection interfaces

WP8.1

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Feb 04, 2015

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Version/s: 4.6.1p5

To reproduce: 1. Open attached repro project 2. Build for Windows Phone 8.1 3. Notice the errors in console: Error building Player:... Read more

1
votes
Fixed

WebGL Error: Trying to play disposed sound

WebGL

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Feb 04, 2015

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Version/s: 5.0.0b22

To reproduce: 1. Open attached package (test2.package) 2. Open game scene 3. Build WebGL (select development build) 4. Launch build... Read more

1
votes
Fixed

Windows: Failure to build with custom WebGL Template

WebGL

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Feb 04, 2015

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Version/s: 5.0.0b20

-e: Trying to build a webgl with a custom template fails with an error -repro --Create a "WebGLTemplates" directory in Assets --Cop... Read more

2
votes
Postponed

[DXT] High frequency details in normal maps cause artifacts in DXT compr...

Asset Import

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Feb 04, 2015

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Version/s:

A lot of content-creation packages for PBR allow the creation of normal maps alongside texturing. Often these will overlay high-freq... Read more

0
votes
Fixed

Shaders > Standard Shader page misses info about 2 types of

Docs - Manual

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Feb 04, 2015

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Version/s: 5.0.0b22

Shaders > Standard Shader page misses info about 2 types of Standard Shader .../Manual/shader-UniversalShader.html This page looks ... Read more

0
votes
Fixed

Shaders > Writing Shaders link to 'Resources section' broken

Docs - Manual

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Feb 04, 2015

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Version/s: 5.0.0b22

Shaders > Writing Shaders link to 'Resources section' broken .../Manual/ShadersOverview.html page At the bottom link to 'Resources... Read more

1
votes
Fixed

[InputField] Caret not blinking after disabling/re-enabling inputfield's...

UI

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Feb 04, 2015

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Version/s: 4.6.2p1

Steps to reproduce this issue: 1. Create input field 2. Play 3. Click on input field 4. Notice caret blinking 5. Disable and then r... Read more

0
votes
Fixed

Mesh Components > Material needs have screenshots updated

Docs - Manual

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Feb 04, 2015

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Version/s: 5.0.0b22

Mesh Components > Material needs have screenshots updated .../Manual/class-Material.html page needs to have inspector screenshots f... Read more

0
votes
Fixed

Animation event not always fire

Animation

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Feb 04, 2015

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Version/s: 5.0.0b22

To reproduce: 1. Open attached project (AnimationEvents 2.zip) 2. Open AnimationView scene 3. Press play 4. Click Attack button 5... Read more

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