Search Issue Tracker
Fixed in 5.0.X
Votes
0
Found in
5.0.0b19
Issue ID
663074
Regression
No
When a class has a large amount of Virtual methods (>256), it fails to export to WebGL
To reproduce:
1. Create new project
2. Download attached script
3. Attach script to camera
4. Make a build for WebGL
5. Build fails
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Add comment