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Touch Screen Keyboard does not open when Input Field is being edited on ...
Steps to reproduce: 1. Download attached project 2. Build and run it on WP8.1 device 3. Touch InputField to edit it. Touch Screen Ke... Read more
Image is cropped at the top right area when switching to iOS/Android
To reproduce this bug: 1. Add attached sprite 'sprite.png' 2. Set texture type to sprite and apply 3. Add UI Image ( create -> ui -... Read more
MissingReferenceException reporting that a ScrollRect has been destroyed
Steps to repro: - Open test scene in the attached project. - Go to Play mode hopefully without errors. - Go to Edit mode. - Make a n... Read more
iOS Build with Script Call Optimization "Fast <...>" fails
When building any project on 5.0 with Script Call Optimisation "Fast but no Exceptions", cross compilation errors are thrown and it'... Read more
WWW crashes on iPhone. It will happen almost immediately
WWW crashes on iPhone. It will happen almost immediately if you try to Dispose the WWW object like I have always done and many larg... Read more
When 'Text' UI object is deleted and Input Field disabled, tons of Input...
To reproduce this bug: 1. Create a new project 2. Create input field 3. Create 'Text' which is a child of the input field 4. Disabl... Read more
Input Field with Name Validation is reversed on Windows Phone 8
If an input fields Validation is set to Name on a Windows Phone device, the text entered is added to the front of the string and the... Read more
Help Tip for "Update Mode" in Animator componenet is ";"
Help Tip for "Update Mode" in Animator component is ";" 2) How can we reproduce it using the example you attached 1 Create new proj... Read more
LoD bias set to force the use of the lowest LoD doesn't work
To reproduce: 1. Open attached project 2. Open shadows_LOD_test scene 3. Press play 4. In code, the LoD bias is set to force the u... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Surface Inputs are not rendering when using the custom BaseShaderGUI
- Reflection Problem custom Cubemap loses its reference when HDR is enabled and the platform is switched
- [macOS] "Add Component" button is broken when the Editor is moved to a different MacOS workspace
- Player settings icons are not retrieved when using "PlayerSettings.GetIcons" method on PS4, PS5, Xbox
- Changes of MaterialPropertyBlock via Script reset when Sprite Renderer.Color is changed in animation