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0
votes
Fixed

Freeze after switching mac standalone settings

Deployment Management

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Jun 17, 2014

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Version/s: 4.5.1p1

1. Create new project 2. Build it on mac 3. Launch it 4. Switch to "Input" tab and then back to "Graphics" tab 5. Double click "Wind... Read more

1
votes
Fixed

Using the Trim button in the Sprite Editor does enable 'Apply' button

2D

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Jun 17, 2014

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Version/s: 4.6.0b10

Steps to reproduce: 1. Import and open any sprite in Sprite Editor 2. Make some imperfect slices, press apply 3. Select the slice, p... Read more

2
votes
Fixed

Setting TouchScreenKeyboard.value resets caret position

WP8

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Jun 17, 2014

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Version/s: 4.5.1p1

If TouchScreenKeyboard.text would be set while keyboard is open, caret position would be re-set instead of being after the last symbol. Read more

0
votes
Fixed

Crash when deleting a gameObject prefab with a Canvas component

UI

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Jun 17, 2014

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Version/s: 4.6.0b10

Steps to reproduce: 1. Open the attached project and the scene 'test' 2. Delete the Button gameObject under Canvas 3. Observe the cr... Read more

0
votes
Duplicate

Cloning a prefab containing a uGUI canvas with anchored image spawns the...

UI

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Jun 17, 2014

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Version/s: 4.6.0b10

Steps to reproduce : - import the project attached - open the "PrefabContainer" scene - press play and notice the correctly placed ... Read more

0
votes
Fixed

Linux playback engines are missing files

Linux

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Jun 17, 2014

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Version/s: 4.5.1f3

Read more

0
votes
Fixed

uGUI instantiate changes anchor position and prefab(clone) position

UI

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Jun 17, 2014

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Version/s: 4.6.0b10

1. Open attached project 2. Open scene "InstantiatedPositionBug" 3. Press play 4. Prefab1 and Prefab2 will be cloned, Prefab1(clone)... Read more

0
votes
Fixed

"Quaternion To Matrix conversion failed because input Quaternion is inva...

UI

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Jun 17, 2014

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Version/s: 4.6.0b10

Steps to reproduce : - import the project attached - open the scene - press play and notice the errors in the console Read more

0
votes
Duplicate

image loses source image on button that is using sprite swap when enteri...

UI

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Jun 17, 2014

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Version/s: 4.6.0b10

1. create button and set transition to sprite swap 2. enter playmode 3. observe how source image switches to 'none' Read more

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