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OnMouseDown is not called when clicking on a GameObject when targeting d...
How to reproduce:1. Open the attached project's Scene labeled "EditorMouseInput"2. Enter the Play Mode3. In the Game view, target th... Read more
[URP][2D] Previous Tilemap is still rendered until resolution is updated...
How to reproduce:1. Open the user's attached "Retro.zip" project2. Open the "TestScene" Scene3. Enter Play Mode4. Observe the Tilema... Read more
Editor hangs when setting a SpriteRenderer's Sprite with code after sett...
How to reproduce:1. Open the user's attached project from "HeatMap.zip"2. Open scene "SampleScene"3. Enter Play Mode Expected result... Read more
Missing reference error when moving a ShaderGraph with Sub Graphs to a p...
How to reproduce:1. Open the attached project (case_1316351-SubGraphReference)2. Add the attached file SHADER_GRAPH.shadergraph to t... Read more
RectTransformUtility functions that output a Vector, output only (0,0,0)...
How to reproduce:1. Open the attached project "case_1313831 RectTransformUtility_Not_Working.zip"2. Open the Scene "SampleScene"3. S... Read more
UV unwrap failed with ASCII-format FBX file when GenerateLightmapUVs is ...
Reproduction steps:1. Open the attached project "Case_FBXMarginMethod.zip"2. Select "st_99_99" fbx file in the Project view folder3.... Read more
Editor shortcuts take window focus away from Game View window when in Pl...
Reproduction steps:1. Open the attached project "Input System Test"2. Open the "SampleScene" scene3. Enter Play Mode4. Press Ctrl + ... Read more
Changing layout or maximizing closes windows with changes but does not p...
Changing layout or maximizing closes windows with changes but does not prompt Save dialog. Note:I am not sure about the expected beh... Read more
[Improved Prefab] ArgumentNullException error is thrown on selecting sce...
ArgumentNullException error is thrown on selecting scene variables instance after deleting its prefab. Steps to repro:1. Create a ne... Read more
AsyncReadManager.Read writes to input array pointer during async operation
A recent change in 2021.1 started writing the bytes read to the pointer passed in to the Read command. Prior to this PR, the user di... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- TextShadow properties are not applied when displayed in a custom MenuItem Window
- Memory leak occurs when focused on Player while using Direct3D12
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects