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1
votes
Fixed

Realtime lights being baked into lightmaps with incorrect shadows if rea...

Global Illumination

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May 18, 2015

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Version/s: 5.0.1f1

To reproduce:1. Open attached project "RealtimeOFF"2. Open scene 13. Notice that scene has only a realtime light, but realtime GI of... Read more

0
votes
Not Reproducible

Impossible to load a Human bone structure template

Animation

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May 18, 2015

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Version/s: 5.2.0a1

To reproduce:1. Open attached project2. Select Runs animation found in Animations folder3. Open Rig tab4. Click Configure button to ... Read more

0
votes
Fixed

[ScriptableObject] Class inside another class inheriting ScriptableObjec...

Scripting

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May 18, 2015

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Version/s: 5.0.2f1

How to reproduce: 1. Open attached project2. Attach the script Test.cs to any gameobject3. Play the scene- Note that one of the inst... Read more

0
votes
Fixed

ProjectVersion.txt is not checked out from source control before attempt...

Version Control

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May 18, 2015

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Version/s: 5.1.0f1

Use Perforce or something else where you have a Unity project versioned. Open it and make some changes to the Assets or ProjectSetti... Read more

12
votes
Duplicate

[Standard|iOS] Directional light appears with artifacts on object with t...

Shaders

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May 18, 2015

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Version/s: 5.0.1f1

1. Open attached project2. Build to iOS3. Artifacts will appear on quads or 1. Create new project2. Create standard shader, set rend... Read more

0
votes
Fixed
2
votes
By Design

A rotated UI element is not fitted to the parent element as expected

UI

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May 18, 2015

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Version/s: 5.0.1f1

Steps to reproduce: 1. Open the attached project2. Open 'Test' scene3. Notice that the 'Small' image is not fitted to the 'Big Conta... Read more

1
votes
Fixed

[Android][UI] UI images get corrupted when using 'Bloom Optimized' image...

Android

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May 18, 2015

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Version/s: 5.0.2f1

When building application on a device, that has Adreno 3xx GPU model, UI images get corrupted when using 'Bloom Optimized' image eff... Read more

2
votes
Fixed

[Lightmapping] After building project with Continuous Baking on, lightma...

Global Illumination

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May 17, 2015

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Version/s: 5.0.2f1

Steps to reproduce:1. Open attached project2. Open scene "Level_0" which is in folder "_Scenes"3. Notice that tab "Lighting" has "Co... Read more

0
votes
Postponed

[Deferred] Deferred rendering breaks Legacy Specular shaders, ignores Gl...

Shaders

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May 17, 2015

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Version/s: 5.1.0b5

How to reproduce: 1. Open attached project2. Open scene Scene.unity- Notice the extremely shiny object3. Switch rendering path to Fo... Read more

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