Search Issue Tracker

0
votes
By Design

Text with Content Size Fitter goes up (instead of going down) when new l...

UI

-

Oct 01, 2014

-

Version/s: 4.6.0b20

To reproduce: 1. Open attached project 2. Open default scene 3. Press play 4. Select Text game object 5. Enter several lines of t... Read more

1
votes
Fixed

RaycastHit2D.distance shows wrong value when using Vector2.up

Physics2D

-

Oct 01, 2014

-

Version/s: 4.6.0b17

To reproduce this bug: 1. Open the attached project 2. Open 'RaycastHit2D' scene 3. It has a 'RayOrigin' object which casts ray and... Read more

0
votes
Fixed

Unity 5.0 takes longer at building scenes with thousands of empty gameob...

Deployment Management

-

Oct 01, 2014

-

Version/s: 5.0.0b6

To reproduce: 1. Open attached project 2. Add the target to the build settings. 3. Build. This takes about 5 minutes or more. (Build... Read more

0
votes
Fixed

Anchors and positions are disabled from RectTransform until ContentSizeF...

UI

-

Oct 01, 2014

-

Version/s: 4.6.0b20

To reproduce: 1. Open attached project 2. Open default scene 3. Select Text object (ProblemPanel2 -> Text) 4. Notice that Anchors a... Read more

3
votes
Won't Fix

UI: In the b20, when you increase the width of a mask to show new conten...

UI

-

Oct 01, 2014

-

Version/s: 4.6.0b20

To reproduce this issue: 1. Open the attached project 2. Open 'TestScrollingMaskScene' scene 3. Press play 4. The width of all 3 ma... Read more

0
votes
By Design

In iOS 8 Application.dataPath write access is denied

iOS

-

Oct 01, 2014

-

Version/s: 4.5.4p1

In iOS 8 Application.dataPath write access is denied. This is expected as Application.dataPath is pointing to Unity's Data folder wh... Read more

0
votes
Not Reproducible

Lightmaps have black speckles in forward linear Scene and Game views

Global Illumination

-

Oct 01, 2014

-

Version/s: 5.0.0b6

Geometry in the Scene view and Game view is speckled with black pixel artifacts when Enlighten lightmaps are used with linear color ... Read more

0
votes
Fixed

WebGL virtual function bug, different outputs in editor and WebGL

WebGL

-

Oct 01, 2014

-

Version/s: 5.0.0b6

To reproduce this issue: 1. Open the attached project 2. Open 'TestWebGL' scene 3. Press play 4. Notice 'Class B' being printed in ... Read more

0
votes
Fixed

ContentSizeFitter shows misleading warning about being child of layout e...

UI

-

Oct 01, 2014

-

Version/s: 4.6.0b20

To reproduce: 1. Open attached project 2. Open default scene 3. Select Text (ProblemPanel1 -> Text) 4. Notice that Ignore Layout is... Read more

0
votes
Fixed

Warning message is displayed on Content Size Fitter even if Horizontal L...

UI

-

Sep 30, 2014

-

Version/s: 4.6.0b20

To reproduce: 1. Open attached project 2. Open Default scene 3. Select Panel game object 4. Notice that Horizontal Layout Group comp... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.