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BlendTree in graph view doesn't get updated when a controller's paramete...
repro1:Create a New Animator ControllerCreate a new Blend TreeGo into the Blend Tree(make sure you have no parameters)Right-click th... Read more
[DLL] PostProcessScene called twice
To reproduce the bug follow the steps:1. Open "case_696612-PostProcessScene_called_twice" project2. Open "test" scene3. Run scene on... Read more
[RenderingOrder] Particles are not drawn in the correct order on rotated...
Steps to reproduce: 1. Open the attached project2. Open 'Scene' scene3. Notice that 'Particle System' game object is behind the 'Qua... Read more
Menu 3D scene UI is invisible
To reproduce:1. Open the project attached. It is the Unity UI example project2. Open scene "Menu 3D"3. Notice that all the buttons a... Read more
Undocked windows cannot be moved if they're in pairs
To reproduce:1. Undock a window2. Undock a second window and doc it below the first one (so that they combine a new window with the ... Read more
CTRL+A does not work on input fields in play mode
[InputField] CTRL+A does not work on input fields in play mode Steps to reproduce: 1. Open the attached project2. Open and run 'Test... Read more
UNet: component's inspector doesn't save expanded/collapsed state
To reproduce:1. Create new project2. Add empty gameobject3. Add network manager component4. Expand Network Info5. Select main camera... Read more
[Hotkeys] Ctrl+hotkey combination same as editor's default does not work...
Ctrl + some keys (a,s,d,z,x,c,v,b...) are not working in editor's play mode. Steps to reproduce:1. Open attached project's scene "Te... Read more
[2d Prototype] Crash when using Rect Tool on N-sided Polygon with 3 sides
1. add a new N-sided Polygon 2d object to the scene2. choose 3 for the number of sides and click Create Game Object3. select the Rec... Read more
Tab key adds a ") " in InputFields on linux
-e: see title, works in editor and other standalones-repro with 4.6.5, 5.1 -repro:--add ui canvas to scene--add two input field to c... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject