Search Issue Tracker
Won't Fix
Votes
0
Found in
5.0.0b11
Issue ID
643638
Regression
Yes
InvalidCastException when selecting object in hierarchy
- Import the attached package
- Add Abe.prefab to the scene
- Click on the model
Console starts being spammed with:
"InvalidCastException: Cannot cast from source type to destination type.
MecanimEventEmitterInspector.OnInspectorGUI () (at Assets/Event System For Mecanim/EventSystem/Editor/MecanimEventEmitterInspector.cs:26)
UnityEditor.InspectorWindow.DrawEditor (UnityEditor.Editor editor, Int32 editorIndex, Boolean forceDirty, System.Boolean& showImportedObjectBarNext, UnityEngine.Rect& importedObjectBarRect, Boolean eyeDropperDirty) (at C:/buildslave/unity/build/Editor/Mono/Inspector/InspectorWindow.cs:1123)
UnityEditor.DockArea:OnGUI()"
Regression from 4.3 (maybe 4.5 as well, I didn't check)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping
Add comment