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DIR : Preview doesn't get updated when using a mask in the Fbx animation
Steps to reproduce : - import the project attached- select the runs.fbx animation- select Mask > Humanoid- disable the legs- play... Read more
Uninformative error messages in console when running in Editor for non-s...
1. Create simple project and enable ads2. Ensure you are building for non-supported platform, e.g. Mac standalone3. Enter Play-mode ... Read more
There is no message when signing out from the editor
Steps to reproduce : - open Unity- sign out from the editor and notice there is no notification that the user was signed out Read more
After loosing connection, the accound drop down is hidden behind the no ...
Steps to reproduce : - while in the login window disable the internet connection- press on the account icon on the right and notice ... Read more
Pictures and PDF's can be dropped in the Login Window
Steps to reproduce : - open the login window- drag a picture or a pdf in it and notice that the files will be opened in the login wi... Read more
E-mail section doesn't support non ASCII characters
Steps to reproduce : - open the login window- in the input field type something like testemailæø@gmail.com- press enter and notice t... Read more
Loading Asset Bundle, which has renamed script, loses references to that...
How to reproduce:1. Download AssetBundles demo project http://files.unity3d.com/vincent/assetbundle-demo/users_assetbundle-demo.zip2... Read more
Cmd + A doesn't work in the login screen
Steps to reproduce : - open the login screen- type something in the e-mail field- press cmd + a and notice it doesn't select all Read more
[Project] Opening a new project from forced free version of Unity, opens...
Steps to reproduce: 1. Open any project with Unity from command line with -force-free arguments2. Select File -> New Project ->... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS