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Applied font changes do not update rendered text
Steps to reproduce: 1. Download attached project and open scene "main" 2. Select "DroidSans" font, change it's import settings. For ... Read more
Parts of the screen flicker on Samsung Galaxy S3 when 32-bit display buf...
The screen is not redrawn normally on the Samsung Galaxy S3 device when the 32-bit display buffer is enabled. This causes the flicke... Read more
Can't load levels on iOS with Application.LoadLevelAdditiveAsync
Can't load more than 241 level with Application.LoadLevelAdditiveAsync. After loading 242 levels, application throws: "Could not op... Read more
Script Import Settings ignored when component added from another script
- Create a script, e.g. TestScript, with public field of type GameObject. - Open "Script Import Settings" and set some prefab to th... Read more
The unitypackage import window does not show the folder hierarchy correctly
Reproduced in 4.1-4.3.a2 1 Create new project 2 Import attached package 3 When import window appeared - notice the folder structure(... Read more
Landscape left and right is no difference
To repro: (using Mac 4.2.1f1 build) 1) Load any project 2) Under Build Settings/Player Settings/Resolution/Default Orientation, bui... Read more
Initialization errors with prefab instances
Reproduced on Win 7 on 4.0, 4.1, 4.2, 4.3 Initialization errors with prefab instances To reproduce. 1. Load scene A1. Press Play. ... Read more
[win store] Few keyboard keys doesn't work
Few keyboard keys doesn't work 1. Open attached project; 2. Build VS solution; 3. Build and run solution in VS; 4. When scene opens... Read more
Windows Phone 8 applications running on devices with Adreno 225 GPUs hav...
These devices include Nokia Lumia 820, 920, 1020, HTC 8X and Samsung Ativ S. This is caused by GPU driver issues. Shadows are avail... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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