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UI.InputField documentation has some broken Variable names
UI.InputField documentation has some broken Variables. Instead of their names UI.Input field is displayed.http://screencast.com/t/uN... Read more
[SaveScene] child objects are saved, even though parent is marked as Don...
If you save scene with method "EditorApplication.SaveScene(string, bool)", objects with "hideFlags.DontSave", still have their child... Read more
Deactivating a Collider component that's been set to ignore collisions w...
To reproduce:1. Create new project2. Download attached script and attach it to empty game object3. Press play4. Press Space bar5. Ed... Read more
[FreezeRotation] Rigidbody.FreezeRotation works in local space instead o...
How to reproduce in Unity 5: 1. Open the attached project2. Open Demo scene3. The cube in the scene is a rigidbody-The rotation cons... Read more
This STV build crashes bootloader
This only happens when you add the STV installer over this build, which is why no other STE reported it. Severity 1 for STV. Version... Read more
Aero plugin doesn't work on 5.0b21
I've tried to use the Aero plugin with two versions of the project, 1) 1.0.ar11, the network plugin here: https://sites.google.com/a... Read more
Outdated images
Outdated images 1. What happenedOutdated images2. How we can reproduce it using the example you attachedOpen link file:///C:/Program... Read more
Menu GameObject > Create Other doesn't exist
On Manual pages:- Documentation/en/Manual/nav-CreateNavMeshAgent.html- Documentation/en/Manual/nav-CreateNavMeshObstacle.html- Docum... Read more
[DirectionalSpecular] lighting is being rendered brighter in 5.0b20 than...
How to reproduce: 1. Open attached project in b192. Open the lighting window3. Bake the lightmaps- Make note of what the lighting lo... Read more
Holding Alt does not override the Edit Collider tool
How to reproduce: 1. Open a new (2D) project2. Create a Quad3. Replace its Mesh Collider with a 2D collider (like Polygon or Box)4. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default