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Shadows appear/dissapear in odd ways when Occlusion Culling is baked
- Bake OC for the Bootcamp project using the default parameters - Walk around in the forest and notice flickering shadows (see attac... Read more
Objects that should be occluded are still rendered
- Open the OC_test in the attached project - Make sure you have the Occlusion Culling window open and set to Visualization - In the ... Read more
[OcclusionCulling] Occlusion Culling volumes still visible in newly crea...
- Open the sceen OC_test in the attached project or create a new project with some renderers and bake OC - In the scene view select ... Read more
iSight of Mac book air 2013 model is not recognized in Unity
To reproduce: 1. Remove all USB webcams before testing. 2. Open the attached project. 3. Play on Editor. 4. It doesn't work, and say... Read more
When loading a scene repeatedly sometimes models render entirely black-A...
The project reproduced on Samsung Galaxy S3, GT-I9300. Build and run. A scene will be reloaded multiple times, each time loading mod... Read more
OnTriggerEnter/OnTriggerExit problem with parent and child
To reproduce: 1. Open project "parentproblem" 2. Open scene "parentproblem" 3. Enter play mode 4. Move player controller into the cu... Read more
The message "No occlusion data has been baked" is misleading
After the baking progress bar is complete, but before the data info is displayed (at the bottom of the Occlusion window) the info: "... Read more
The "Set default parameters" button does not work - in Occlusion-Bake tab
Go to the Bake tab, Change the parameters, Click "Set default parameters" button, The parameters are not reset to default values Read more
Typos in the Occlusion window: Bake tab - see the print
"spesific" - "specific" "if a value if 4" - "if value 4 is chosen" "don't" - "then all the objects...will block visibility and the o... Read more
All about bugs
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