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Not Reproducible
Votes
0
Found in
4.5.3f3
Issue ID
626310
Regression
No
Shaders are unloaded after every asset bundle build
Shaders are unloaded after every asset bundle build, which may cause a long build time if a lot of bundles are being built
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View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Baked GI loaded by LoadScene call with Additive mode is not cleaned up when unloading the Scene
- "Reflection Probe" borders disappear when interacting with the UI in the Inspector and one of the Reflection Probe editing tools is selected during the Baking process
- RenderGraph ContextData buffer leaks in IL2CPP when using Native Leak Detection
- Caret in "Add Default Preset" text field is vertically misaligned in Preset Manager
- Unused separation line is present at the bottom of the create GameObject sub menu when right clicking Scene in the Hierarchy
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