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Mono Develop cancels shut down operation on OSX
Steps to reproduce : - open Mono Develop - got to Apple > Shut Down and notice the message Read more
Animator transitions are all gone when bringing project to 5.0
To reproduce: 1. Open project UnityTest1 2. Open scene Cat1 3. Enter play mode 4. Press space, the cat jumps. While idle the cat sta... Read more
-e Screen size is always 640x480 when running in batch mode
To Reproduce: 1. Open the project and build the Linux executable. 2. The script attached to the camera will save a screenshot, using... Read more
[OSX] Shaders that don't use vertex position at all, fail to render on Mac
When a vertex shader is not using the vertex position at all, then some platforms (e.g. OpenGL on Mac) fail to render the object at ... Read more
Dereferencing NULL PPtr! error on Undo
- Drag and Drop the main camera from a scene into the Project Browser to turn it into a prefab - Create a new RenderTexture and assi... Read more
Web cam texture is broken when running the project in Incognito mode
To reproduce: - Open attached project and launch "test" scene - Make sure that Chrome is your default browser and that you have an I... Read more
Prefab is distorted after unchecking Optimize Game Objects
Steps to reproduce : - import the project attached - search for the model ThryleBone - select it and in the Inspector check Optimiz... Read more
Asset import did not unload metadata path error when switching a sprite ...
Steps to reproduce : - import the texture attached - set it to Sprite and Manual and apply - open the Sprite Editor - select Automa... Read more
Crash when denying the webcam to stream
- Make sure that you have a webcam on your system - Open attached project and launch "test" scene - Hit Play - Click "Deny" - Hit Pl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects