Search Issue Tracker
Fixed in 5.0.X
Votes
0
Found in
5.0.0b1
Issue ID
628590
Regression
No
Controllers/gamepads not recognized by WebGL build
-e: see title
-repro:
--build attached project's test scene (it is https://github.com/pbhogan/InControl from Asset Store fame converted to 5.0)
--connect controller
--run build in supported browser (checked FF + Chrome)
--NOTICE no controller detected in test scene
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment