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0
votes
Won't Fix

NullReferenceException is thrown after exiting PlayMode if FOV Presets o...

Package: Cinemachine

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Jul 12, 2023

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Version/s: 3.0.0-pre.7

How to reproduce:1. Open any project with Cinemachine installed2. Add a "Cinemachine Camera" Component to a GameObject3. In the Comp... Read more

0
votes
Fixed

Placeholder nodes overwrite nodes inside the graph and don't revert back

Package: Unity Behavior

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Nov 27, 2024

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Version/s: 1.0.6

Steps to reproduce: 1. Create a graph with custom nodes. 2. Delete the custom nodes back cs files. Wait for domain reload 3. Reopen ... Read more

0
votes
Fixed
0
votes
Duplicate

Unnecessary prefab modifications for ShapeModule.radiusThickness build u...

Visual Effects - Legacy

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Feb 15, 2018

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Version/s: 2017.3.0f3

To reproduce:1. Create a new project.2. Add an empty GameObject to the hierarchy.4. Add a ParticleSystem component to that object5. ... Read more

0
votes
Fixed

Full screen non native resolution setting in Windows builds creates a cr...

Graphics - General

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Jan 03, 2017

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Version/s: 5.6.0b3

When you create a build in Windows and you set the resolution to a different setting that the native resolution of the monitor havin... Read more

0
votes
Fixed

Asset Postprocessor doesn't reimport .fbx file with animations on versio...

Asset - Database

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May 09, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.1.1f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the attached "BugRepro.zip" project2. Open the "Editor\BugReproAssetPostprocessor.cs" script3. Change the "... Read more

0
votes
Won't Fix

[NavMesh] [Bake] [Editor] ManualVoxelSize affects JumpDistance value

AI Navigation

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Jul 30, 2015

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Version/s: 5.2.0b5

If set VoxelSize to bigger value it fills JumpDistance field with this value Watch video for repro http://screencast.com/t/u7P1Qg7U Read more

1
votes
Not Reproducible

The in-game UI text is blurry and shimmering when using anti-aliasing

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Jun 01, 2023

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Version/s: 2022.3.0f1, 2023.1.11f1, 2023.2.0b4, 2023.3.0a1, 6000.0.0b11, 6000.1.0a7, 6000.2.0a1, 7000.0.0a1

How to reproduce:1. Open the user-attached project “Worldspace UI Test”2. Open the “SampleScene” scene3. Enter the Play Mode4. Obser... Read more

2
votes
Won't Fix

[WP8.1] Material with high tiling values does not render its texture cor...

WP8.1

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Feb 21, 2015

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Version/s: 5.0.0f3

To reproduce:1. Create a plane2. Create a new material3. Add a texture to the material (Albedo)4. Set the tiling of the material to ... Read more

0
votes
Fixed

Integer properties do not show up in Frame Debugger

Shader System

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Nov 20, 2020

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Version/s:

STR: 1. Make a new project from the 3D template2. Copy the attached shader to Assets folder.3. Create a new material, assign the sha... Read more

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