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Fixed

Fixed in 1.0.7

Votes

0

Found in [Package]

1.0.6

Issue ID

BEHAVB-107

Regression

No

Placeholder nodes overwrite nodes inside the graph and don't revert back

Package: Unity Behavior

-

*Steps to reproduce:*

1. Create a graph with custom nodes.

2. Delete the custom nodes back cs files. Wait for domain reload

3. Reopen the graph, see the nodes have been replaced with placeholder nodes

4. Bring back the cs files for the nodes.

*Actual results:* 

Graph still contains Placeholder nodes.

*Expected results:* 

Placeholder nodes should revert back to the original nodes

*Reproducible with versions:* 1.0.6

*Not reproducible with versions:* 

*Can’t test with versions:* 

*Tested on (OS):* 

*Notes:*
* This can also happen due to bad domain reload that fails to load the nodes correctly.

  1. Resolution Note (fix version 1.0.7):

    Missing nodes will no longer be replaced with placeholder nodes in the file, instead the change will be limited to the UI only. This means it's also easier to recover them once the source files are loaded correctly.

    Also added improved error logging when converting from authoring asset to runtime asset to show when such nodes are encountered and exit early without an exception.

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