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Drop down menu says Return instead of Receive
Drop down menu says Return instead of Receive Send > Bus drop down menu says Return instead of Receive. Please see attached scree... Read more
Undo does not work on audio effects
Undo does not work on audio effects. When tweaking threshold on Duck Volume and then press cmd+Z to undo - the whole effect disappea... Read more
Undo does not work when tweaking the Attenuation and Pitch
Undo does not work when tweaking the Attenuation and Pitch from a selection in Project Browser To reproduce:- Open attached project ... Read more
Type.GetType() in WebGL does not match the output given in the editor
How to reproduce: 1. Open a new project2. Create a script called "testGetType.cs" with the following code: using UnityEngine;using S... Read more
Graphics quality button in builded .exe sometimes has no text
Graphics quality button in builded .exe sometimes has no text 1. What happenedGraphics quality button in builded .exe sometimes has ... Read more
Having a member with the same name as one of the removed component acces...
Since rigidbody and other direct component accessors have been deprecated to GetComponent<Component>() Unity shouldn't warn th... Read more
[WP8] Nested serializable struct causes crash
A script with a nested serializable struct causes a crash on Windows Phone 8. A class can be used instead of the struct as a workaro... Read more
Only use DX11 WARP in batchmode when no GPU is available (or WARP reques...
Beta 20 made it so that DX11 WARP (software renderer) is always used in batch mode. However that made performance tests run 10x slow... Read more
Switching between iOS and Standalone platforms, create error message in ...
Switching between iOS and Standalone platforms, create the following error messages in Console: "width == 1 && height == 1 &... Read more
Documentation on Reflection Probes is heavily outdated
Editor/Data/Documentation/en/Manual/class-ReflectionProbe.html - Screenshots and properties have to be updated and Reflection Probes... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Adding available Nodes with longer names in Fragment Context window overflow Fragment Context window in Shader Graph
- "Layer Palette Profile" Asset is automatically applied to the second Terrain but doesn't load any layers
- "Terrain Tools" shortcut conflicts with the Overlays shortcut by default
- Longer Shader Graph Property Reference names breaks VFX Graph Output Particle Node
- Inconsistent hotkeys in the Terrain tool with the "Terrain Tools" installed and not installed