Search Issue Tracker

0
votes
Fixed

Drop down menu says Return instead of Receive

Audio

-

Jan 19, 2015

-

Version/s: 5.0.0b20

Drop down menu says Return instead of Receive Send > Bus drop down menu says Return instead of Receive. Please see attached scree... Read more

0
votes
Fixed

Undo does not work on audio effects

Audio

-

Jan 19, 2015

-

Version/s: 5.0.0b20

Undo does not work on audio effects. When tweaking threshold on Duck Volume and then press cmd+Z to undo - the whole effect disappea... Read more

0
votes
Fixed

Undo does not work when tweaking the Attenuation and Pitch

Audio

-

Jan 19, 2015

-

Version/s: 5.0.0b20

Undo does not work when tweaking the Attenuation and Pitch from a selection in Project Browser To reproduce:- Open attached project ... Read more

5
votes
By Design

Type.GetType() in WebGL does not match the output given in the editor

WebGL

-

Jan 19, 2015

-

Version/s: 5.0.0b20

How to reproduce: 1. Open a new project2. Create a script called "testGetType.cs" with the following code: using UnityEngine;using S... Read more

0
votes
Fixed

Graphics quality button in builded .exe sometimes has no text

Deployment Management

-

Jan 19, 2015

-

Version/s: 5.0.0b20

Graphics quality button in builded .exe sometimes has no text 1. What happenedGraphics quality button in builded .exe sometimes has ... Read more

0
votes
By Design

Having a member with the same name as one of the removed component acces...

Scripting

-

Jan 19, 2015

-

Version/s: 5.0.0b20

Since rigidbody and other direct component accessors have been deprecated to GetComponent<Component>() Unity shouldn't warn th... Read more

0
votes
Fixed

[WP8] Nested serializable struct causes crash

WP8

-

Jan 19, 2015

-

Version/s:

A script with a nested serializable struct causes a crash on Windows Phone 8. A class can be used instead of the struct as a workaro... Read more

0
votes
Fixed

Only use DX11 WARP in batchmode when no GPU is available (or WARP reques...

Graphics - General

-

Jan 19, 2015

-

Version/s:

Beta 20 made it so that DX11 WARP (software renderer) is always used in batch mode. However that made performance tests run 10x slow... Read more

0
votes
Not Reproducible

Switching between iOS and Standalone platforms, create error message in ...

2D

-

Jan 19, 2015

-

Version/s: 4.6.1p5

Switching between iOS and Standalone platforms, create the following error messages in Console: "width == 1 && height == 1 &... Read more

0
votes
Fixed

Documentation on Reflection Probes is heavily outdated

Docs - Manual

-

Jan 19, 2015

-

Version/s: 5.0.0b20

Editor/Data/Documentation/en/Manual/class-ReflectionProbe.html - Screenshots and properties have to be updated and Reflection Probes... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.