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Bone blend weights using R32G32_FLOAT result in 2X scaled deformation of...
How to reproduce:1. Open the “Latios-scale-problem“ project2. Open the “SampleScene“3. Observe the Game view Expected result: No bod... Read more
Black screen rendered when making a non-development Build
Steps to reproduce: 1. install the latest Unity 6000.0.7f1 2. create a new project with the Core 3D URP template 3. if desired, ad a... Read more
Crash on ParticleSystemRenderer::UpdateVertexInputLayout when copying an...
Reproduction steps:1. Open the attached “ReproProj” project2. Open the “Assets/Scenes/SampleScene.unity“ scene3. In the Hierarchy, c... Read more
Initialized IMGUI text does not get displayed when it gets wrapped
Reproduction steps:1. Open the attached "imgui-textwidth.zip" project2. Open the “SampleScene” scene3. Enter the Play mode4. Observe... Read more
Background color of "Value B" property doesn't change when the "Preview"...
Reproduction steps:1. Open the attached “repro_IN-78023“ project2. Open the “Assets/OutdoorsScene.unity“3. In the Hierarchy, select ... Read more
[2022.3 only][Android] Asset Packs fail to load in the Player when the b...
How to reproduce:1. Open the attached “PADTest.zip” project2. Build the Gradle project via the custom button in the toolbar (PADTest... Read more
[TMP] Bold font style does not affect Title, Heading or C3 text styles
Steps to reproduce: Create a new project. Hierarchy > UI > Text - TextMeshPro. Install TMP Essentials when prompted. Focus on ... Read more
[TMP] Text in H1 style displays asterisks around text
Steps to reproduce: Create a new project. Hierarchy > UI > Text - TextMeshPro. Install TMP Essentials when prompted. Focus on ... Read more
"Keyword space mismatch" is thrown when using Sky and Fog Volume
How to reproduce:Open the user's attached project Expected results: No errors are thrown in the Console windowActual results: "Keywo... Read more
Dropdown menus open outside the window when another window is selected f...
How to reproduce:1. Open the “IN-78352_repro“ project2. In the Project Window double-click on the “test_VFX“ asset3. In the Visual E... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument