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The submenu GameObject -> UI is in the wrong position and is missing fro...
How to reproduce: 1. Open any project 2. Go to GameObject menu - Notice how the UI submenu is at the bottom and not grouped with t... Read more
Application.logMessageReceived: assignment deactivates on-screen errors ...
To reproduce: 1. Open reproScene.unity 2. Select File/Build & Run 3. Observe that no errors print on-screen in the standalone build... Read more
Realtime GI produces high contrast lighting at high resolutions
How to reproduce: 1. Open attached project 2. Open scene apartment.unity 3. Go inside the building 4. Set the Realtime Resolution o... Read more
[LOD] LODGroups flicker on and off when disabled
Steps to reproduce: 1. Open attached project's scene "Main". 2. Select LODGroup game object and make sure that LODGroup component is... Read more
[Texture] Texture.format returns wrong format string on mobiles
1. Open attached project 2. Build to iOS, Android or Windows Phone 3. In middle of screen there will be string which shows texture.f... Read more
Accessing .transform and .gameObject properties in a MonoBehaviour is st...
How to reproduce: 1. Open attached project 2. Open scene Main.unity 3. Open up the Profiler window 4. Play the scene 5. Modify the ... Read more
[WP8] Shader global params reset after each game pause
To reproduce: 1. Open attached project. It has a cube with a custom material and a script that sets a parameter in the shader 2. Bui... Read more
Platform icons are missing in Player Setting
To reproduce: 1. Create new project 2. Open Player settings 3. Notice that platform icons are missing and errors thrown in console Read more
Ghost Nav Mesh Agents
1. Open attached project's scene "test". 2. Play the scene, if error is thrown - just resume play mode. 3. After 3-4 scene restarts ... Read more
Unable to create and load a crunch texture at runtime
To reproduce: 1. Open the TEST_CRN_RUNTIME_LOADING scene 2. Click play 3. Note the errors while trying to create a texture and load... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- WebGL build dependencies are not refreshed until the Editor is restarted
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- In Deferred rendering path, mixed lights don't render when enabling "Use Rendering Layers" in the Decal renderer feature
- [Windows] Special characters in file names are sorted to the end of the alphabet in the Project window
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