Search Issue Tracker
Fixed in 5.0.X
Votes
0
Found in
4.5.4f1
Issue ID
634163
Regression
No
Plugins with the same name prevent builds
In this example the protobuf plugin included in the project prevents a WP8 build if there a protobuf plugin for iOS is also included. Removing it allows the project to build normally.
To reproduce:
1. Open attached project
2. Build for WP8 - an error is thrown: Assets/TestScript.cs.cs(3,7): error CS0246: The type or namespace name `ProtoBuf' could not be found. Are you missing a using directive or an assembly reference?
Removing the plugin from the iOS folder allows building normally (after a restart).
The workaround is to name the plugins differently, so they do not clash with each other.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Frame value field does not update when using the increment/decrement arrows in the Frame Debugger if the value has been manually inputted
- [Remote Config] PreparePayloadWithConfigType function is looking for camelCase property names, when the JSON objects are using PascalCase naming
- UI Builder Viewport's Tool Gizmo has deadzones
- SpriteShapes are rendered using multiple draw calls when the SRP Batcher determines their nodes are incompatible in a specific project
- UI Toolkit Debugger "Pick Element" selects Scene view panel when trying to select a world space UI element in the Scene view
Add comment