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0
votes
Not Reproducible

Image becomes white until it's moved in scene view if its properties are...

UI

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Jan 31, 2014

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Version/s: 4.6.0b1

See http://screencast.com/t/CqFWi1RGgb for repro. Read more

0
votes
Fixed

The properties of source file is not visible in MD

CodeEditors

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Jan 31, 2014

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Version/s: 4.5.0b1

The properties of source file is not visible in MD 2) How can we reproduce it using the example you attached 1 Create new project a... Read more

0
votes
Fixed

Standalone and webplayer is broken in DX11

Graphics - General

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Jan 31, 2014

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Version/s: 4.5.0b1

Standalone and web player is broken - please see attached screen shot for details. DXDiag of the system is attached. To reproduce: ... Read more

0
votes
Duplicate

New UI components should be created in the Center of the Canvas

UI

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Jan 31, 2014

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Version/s: 4.6.0b1

E.g.: RawImage is created bottom left, Button is created top-right, etc. No consistency there! Read more

0
votes
Fixed

Assigning regular MonoBehaviour to Script field of Graphic Event System ...

UI

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Jan 31, 2014

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Version/s: 4.6.0b1

Also, setting the Script field to None makes the entire component disappear Read more

0
votes
Fixed

Graphic Event System Submit Keys Size should be limited to a sensible ma...

UI

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Jan 31, 2014

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Version/s: 4.6.0b1

Setting it to something really big like 10000 hangs Unity. Read more

0
votes
Not Reproducible
0
votes
Fixed

Lots of exceptions are thrown when resizing Canvas with Render Mode set ...

UI

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Jan 31, 2014

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Version/s: 4.6.0b1

Console gets spammed with: The targets array should not be used inside OnSceneGUI or OnPreviewGUI. Use the single target property i... Read more

0
votes
Fixed

Unity crashes when an animation is triggered

Animation

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Jan 31, 2014

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Version/s: 4.3.3f1

Steps to reproduce : - import the project attached - open the scene_01 - press play - move a character next to another so it will b... Read more

0
votes
Fixed

uGUI image causes problems in linear color space

UI

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Jan 30, 2014

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Version/s: 4.6.0b1

To reproduce: 1. Create a new project 2. Create a canvas and add an image to the canvas 3. Attach a source image to image - everythi... Read more

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