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Method WheelCollider.GetGroundHit and terrain changes causes unity crash
Sometimes method WheelCollider.GetGroundHit crashes unity if terrain height is changed, I'm still not sure for real cause. 1. Play... Read more
Severe lag in animation window in Unity 5.x
To reproduce: 1. Open attached project 2. Open TestScene 3. Select any cube in scene 4. Press record in animation 5. Change rotati... Read more
[Material] Emissive and Transparent properties are not properly copied t...
Steps to reproduce: 1. Open attached project's scene "Default" 2. Enter play mode. 3. Observe not correctly copied materials: Two cu... Read more
WebGL - Blank Screen
1. Open attached project's scene "game_start" (Assets/scenes) 2. Play it, press "Start Game!!!" button. 3. "level_1" scene is loaded... Read more
[IL2CPP] AudioMixer.FindMatchingGroups returns null
To Reproduce: 1. Open the attached project (turn on text serialization in p2, before importing to trunk). 2. Deploy with IL2CPP. 3.... Read more
[AnimationEvents] Animation events show wrong function name when gathere...
How to reproduce: 1. Create a new project 2. Create an animation with 2 animation events on the same frame. Make sure they have diff... Read more
Editor crashes on undo
Steps to reproduce: 1. Select any object in Hierarchy. 2. NGUI -> Attach an Anchor. 3. Undo. 4. Crashes Read more
[TextureSettings] Changing tilling on Sprites/Diffuse shader corrupts th...
Reproduction steps: 1. Open the project "SpritesAreWeird" and open the scene "Test" 2. Select the Diffuse material and try changing ... Read more
Event.current.rawType does not return the correct Event values
How to reproduce: 1. Open attached project 2. Open scene Scenes/ErrorExample.unity 3. Click on the Square image in the scene view a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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