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Asset Store cannot be maximized with Shift + Space
Steps to reproduce : - open Unity and set the Layout to Default- switch to the Asset Store tab (now incorporated in the default layo... Read more
[BoxCollider] Secondary collider breaks Rigidbody constraints
To reproduce the bug follow the steps1. Open "UE15TD-17-6-15" project2. Open "Main" scene3. Play scene4. Take a look at the 'Tank' w... Read more
Profiler Window Record button is missing its icon
How to reproduce: 1. Open any project2. Open the Profiler window- Notice how there is no stopwatch icon next to the Record button Read more
[MixedMode] Fix shadow leaking into lightmapped fragments that face away...
Dynamic shadows are visible on the geometry facing away from the lights. That happens because geometry is brightly lit by indirect o... Read more
[Android] Native Android method AudioManager.isMusicActive() always retu...
Calling Android's (AudioManager)UnityPlayer.currentActivity.getSystemService(Context.AUDIO_SERVICE).isMusicActive() always returns true Read more
[Perforce] Unity deletes contents of p4tickets.txt if no password supplied
To Reproduce: 1. Connect to a password protected p4 server with p4v.2. Create an empty project in Unity, set VC to Perforce add conn... Read more
[SpeedTree][WindZone] SpeedTree leaves are not visible on devices if win...
Speed tree leaves are not visible on android devices if wind zone is used in the scene Read more
Vuforia 4.2.3 doesn't work on iOS 8
To reproduce: 1) Download and open project2) In test.scene set the App License Key of ARCamera to one you can get from https://devel... Read more
[PropertyDrawer.OnGUI] In OnGUI SerializedProperty.type returns Generic ...
Reproduction steps: 1. Open attached project "PropertyDrawerType"2. Open scene "Test"3. Select GameObject "Demo"4. In the Inspector ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code