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Votes

0

Found in

4.6.0b1

Issue ID

589243

Regression

No

Modifying hierarchy via script and enabling OptimizeGameObjects doesn't work

Animation

-

To reproduce:
1. Open attached project
2. Open scene MergeBug
3. Enter play mode - note that the character on the left is not animating (due to lines under !DoCombine in CombineMeshes.cs)

Explanation: In this case a whole new hierarchy with a new animator was created, while the animator from the original asset has been setup by the model importer to write into skin mesh matrix rather than transform which is not the case for a newly created animator, by default animator writes in to transform.

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