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Application.persistentDataPath is not correct for OSX
To reproduce: 1. Create a new project 2. Create a new script 3. Add Debug.Log(Application.persistentDataPath); to the Start() functi... Read more
The canvas' size is not updated after restoring Game window
To reproduce: 1. Open attached project 2. Open scene TestScene 3. Make note of the size of the canvas. Shift+space to make the game ... Read more
Native iOS plugin rendering does not work since 4.5b1
The attached sample contains a scene with a camera that renders the device camera image using a native function in our Vuforia Augme... Read more
File endings supported by TextAsset are not listed in scripting document...
In the reference manual http://docs.unity3d.com/Documentation/Components/class-TextAsset.html at the top of the page supported text ... Read more
[debugger-protocol] Unity crashes when adding watch of GameObject.GetCom...
To reproduce: 1) Download debuger_crash_test project and open it 2) Open Editor/Test.cs in MonoDevelop 3) Set a breakpoint in line ... Read more
Find field in Hierarchy panel looses focus after clicking on a hierarchy...
This is a regression from Unity 4.3.4f1. In Unity 4.3.4f1 when the find field in the Hierarchy panel is active, clicking on a Hierar... Read more
"Moving File Failed" dialog displayed when debugging
Receive a crash prompt saying: "Moving File Failed - Moving Temp/Assembly-CSharp.dll.mdb to Library/ScriptAssemblies/....Access is d... Read more
Peter Panning of shadows on some Android devices
A customer reported that on some Android devices shadows are not in the correct position. Here is the original customers descriptio... Read more
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