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[Networking] UNetWeaver throws exceptions when using a struct from an ex...
1. Open attached project2. Notice errors in the console Note:Visual Studio project used for creating the DLL is in the project folde... Read more
[Tree Creator] TreeCreator generate incorrect/dark materials when Color ...
Reproduction steps:1. Open attached project2. Delete Conifer_01_Textures folder3. Select Conifer_01 prefab and press refresh the tre... Read more
[LegacyShaders] [Self-Illumin] No Emission(Lightmapper) component after ...
Repro steps:1) Open Unity 42) Select Self-Illumin/Diffuse shader on newly created material3) Notice Emission(Lightmapper) Component ... Read more
Image added to the label in PropertyDrawer.OnGUI() is displayed in the w...
How to reproduce:1. Open the attached project2. Open Test scene3. Select Camera game object4. Notice that modifying the image of the... Read more
[DX11] Bad OnGUI click position retrieval when in fullscreen
How to reproduce:1. Open the attached project2. Build example scene3. Launch it in fullscreen4. Try to get the hovering effect on th... Read more
[LightProbes] Error: GetProbeInterpolants - probe sets that aren't regul...
To reproduce:1. Open attached project2. Open editor log3. Notice flood of errors:Enlighten error: 'GetProbeInterpolants - probe sets... Read more
Altering Camera.rect in OnDrawGizmos() on startup results in NaN values
Steps to reproduce: 1. Open attached project2. Select "Canvas" in hierarchy and notice that its X position is NaN Note: this only ha... Read more
[DirectionalSpecular] Incorrect lightmap where spot and area lights inte...
Steps to reproduce: 1. Open attached project2. Open scene "scene"3. Wait until lightmap is baked4. Notice that lightmap is incorrect... Read more
[OSX] Open C# project open both builtin Monodevelop and external editor
To Reproduce: 1. Set external script editor to Xamarin Studio.2. Open any solution with 'Assets / Open C# Project' Only Reproducible... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping