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[Windows Standalone]Application.internetReachability shows network is re...
Steps to reproduce : 1) Download attached project " Teste.zip" and open in Unity.2) Open scene main.3) Build for windows standalone.... Read more
Too many shadowcasters: use 1 shadow caster per mesh, not material
one single mesh with several materialsproduces several shadow castersone per material but actually there must only one shadow caster... Read more
Upgrading from 5.4.0b19 to 5.4.0b22 sets all Sprite Renderer materials t...
Reproduction steps: 1) Create new project in 5.4.0b192) Create new GameObject3) Attach Sprite Renderer to it.4) Set Sprite Renderer ... Read more
[Mobile] If 'Clear Flags' option is set to 'Don't Clear' on camera the w...
Steps to reproduce:1) Open the attached project.2) Attach scene 'Main' to build.3) Deploy to Android device or iOS device via Xcode.... Read more
Unity Crash when debugging NavMeshAgent
Unity crashes when pressing "Expresion Evaluator" in MonoDevelop.Side note: It also crashes using Visual studio. Steps to reproduce(... Read more
Cannot swap scripts in the Inspector window anymore
Steps to reproduce:1. Download and open attached project.2. Open scene named "main".3. Select game object named "GameObject" and not... Read more
Projectors renders a Cube 2 times even there is no valid 2nd object to r...
Steps to reproduce: 1) Download attached project "Projector Bug.zip" and open in Unity.2) In Hierarchy tab, click on Should Be Ignor... Read more
[CommandBuffer][DX9] Inconsistent Behaviour Across Graphics APIs
Reproduction steps:1. Download "Report-Updated5.3-Fixed" project (6/15/2016 - 9:59).2. Open and play it with "-force-d3d11" or "-for... Read more
Multiplayer tab doesn't refresh automatically on opening any more
I believe that it is regression, but I am not sure ... This reproduces on both Staging and Production only in 5.3 - doesn't repro on... Read more
[Networking]Invalid IL code when passing array of enums to the method
Steps to reproduce:1. Download and open attached project.2. Open scene named "MainMenu".3. Enter the Play mode.4. In the "Game" wind... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved