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1
votes
Fixed

[iOS][Deployment Management] Append doesn't work if build is in differen...

iOS

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Jul 09, 2015

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Version/s: 5.1.1p3

1. Create new project2. Switch to iOS3. Build to different folder than project like documents4. Try to append Note: Appending someti... Read more

1
votes
Postponed

Editor freezing in MonoManager ReloadAssembly

Mono

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Jul 09, 2015

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Version/s: 5.1.1f1

To reproduce:1. Open the attached project2. Open the scene "Game" (in the original project it is in the "scenes" folder3. Press play... Read more

12
votes
Fixed

Unity editor crashing when entering deep profiling

Profiling

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Jul 08, 2015

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Version/s: 5.1.1f1

- Open scene Stage1 in attached project- Open Profiler window and enable Deep Profile- Press Play and after a few seconds Unity will... Read more

1
votes
Duplicate
0
votes
Fixed

Game crashes when built for WebGL platform

WebGL

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Jul 08, 2015

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Version/s: 5.1.0f3

How to reproduce:1. Download the attached project2. Enable exception support under Player settings3. Build the project for WebGL usi... Read more

0
votes
Fixed

[UWP] Black screen when using Linear Color Space and Anti Aliasing

Windows Store Apps

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Jul 08, 2015

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Version/s: 5.2.0b1

1. Create new project2. Set Color space to Linear3. Enable Anti Aliasing in Quality settings4. Deploy to UWP5. Black screen and foll... Read more

0
votes
Duplicate
1
votes
By Design

[OnFocus] Calling GetWindow inside OnFocus causes crash

IMGUI

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Jul 08, 2015

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Version/s: 5.1.0f3

Steps to reproduce: 1. Open attached project "GetWindowCrash"2. Open "Assets/repro.cs" and notice that GetWindow<repro>() is c... Read more

2
votes
Fixed

[Crash] Crash changing BlendShape-value on GameObject using Cloth

Graphics - General

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Jul 08, 2015

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Version/s: 5.1.1f1

To reproduce:1. Open the scene called "scene"2. Select the object "ClothBlade"3. Change the Skinned Mesh Renderer's BlendShapes Idle... Read more

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