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URL in Application.Quit documentation is not correct
In the scripting reference documentation of the Application.Quit the url to the Apple technical Q&A is not correct. Documentation p... Read more
First Input Causes Editor Lag
To reproduce: 1. Open attached project 2. Open test scene 3. Enter play mode 4. After a few seconds hit space button Expected result... Read more
Mecanim transition preview has bad layout in the Inspector
- In an Animator Controller create two states and add a transition between them - Click on the Transition to preview it in the Inspe... Read more
Mondevelop crashes when clicking on any line in a boo script
To reproduce: 1. Open attached project 2. Open "EventManager" script 3. Click on any line - monodevelop crashes Does not crash with... Read more
Attempting to get a component that isn't present allocates memory
Steps to reproduce : - import the project attached - open the scene - open the Profiler - press play and notice that GetComponentA... Read more
ArgumentException from "Cookie" header after building for webplayer
To reproduce: 1. Open attached project 2. Open scene error 3. Enter play mode - an argumentexception is thrown. It seems that there ... Read more
It's impossible to change code example language in the page for AssetPos...
To reproduce: 1. Open /ScriptReference/AssetPostprocessor.OnPostprocessAllAssets.html 2. Try to switch the example program language... Read more
Property does not render its children when it's rendered with PropertyFi...
To reproduce: 1. Open attached project 2. Open "scene" 3. Select "GameObject" 4. Look at the inspector. There are two lists, both re... Read more
Editor crashes after switching animation type to humanoid
Switching animation type to humanoid and clicking the apply button causes Unity editor to crash. Reproduced with: Unity Version 4.3... Read more
MovieTexture loaded through WWW has bad data
Downloading MovieTexture file which does not have audio through WWW gives some bad data: - MovieTexture.width and MovieTexture.hei... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes on StoredGraphicsBuffer::GetGfxBufferID when VFX Graph property is modified during Play Mode and Application.targetFrameRate is used to limit FPS
- Crash on NVAPI_Thunk when changing Player resolution while HDR display is used and Direct3D12 is set as the graphics API
- Only one out of multiple cameras is shown in the Play Mode while HDR display is used and Direct3D12 is set as the graphics API
- The "Paste Component as New" option is incorrectly displayed as active despite the action being prohibited
- "TLS Allocator ALLOC_TEMP_TLS" errors are thrown when unsuccessfully importing an FBX file