Search Issue Tracker
Fixed in 5.0.X
Votes
0
Found in
4.5.0b2
Issue ID
591818
Regression
No
Mecanim transition preview has bad layout in the Inspector
- In an Animator Controller create two states and add a transition between them
- Click on the Transition to preview it in the Inspector
Look at the attached screenshot to see some very bad layout for the preview.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment