Search Issue Tracker

0
votes
Fixed

Regenerating mesh does not work on some devices

Android

-

Feb 12, 2014

-

Version/s: 4.3.4f1

Workaround provided by the user: Create a new mesh instead of regenerating old one. Reproduced on: Samsung Galaxy S III (GT-I9300) ... Read more

0
votes
Not Reproducible

Changing the uGUI text font size causes unity to freeze

UI

-

Feb 12, 2014

-

Version/s: 4.6.0b2

To reproduce: 1. Create a new project 2. Add a new uGUI text 3. Duplicate it 10 or so times (the more the merrier) 4. Select all of ... Read more

2
votes
Fixed

[Win Store Apps] issue with two audio output channels on PC

Windows Store Apps

-

Feb 12, 2014

-

Version/s: 4.3.3f1

Switching between two audio output sources (speakers plugged in back panel and headphones plugged in front panel) causes a problem, ... Read more

2
votes
Fixed

When loading an asset bundle that contains a SpriteRenderer, the sorting...

2D

-

Feb 12, 2014

-

Version/s: 4.3.3f1

To reproduce: 1. Open attach project 2. Open Test scene 3. Enter play mode Expected result: The prefab is instantiated and looks sam... Read more

0
votes
By Design

Offsetting a character controller on a Mecanim character causes the roo...

Animation

-

Feb 12, 2014

-

Version/s: 4.3.0f4

To reproduce: 1. Open "bug.Unity" scene file 2. Enter play mode Expected result: The character is rotating in the same way as the a... Read more

0
votes
Fixed

Crash when trying to disable UIrenderer

UI

-

Feb 12, 2014

-

Version/s: 4.6.0b2

To reproduce: 1. Create any uGUI object (Text for example) in any project 2. Create a script which contains this line in Start(): Ge... Read more

0
votes
Fixed

Game view preview of uGUI doesn't update after resize

UI

-

Feb 12, 2014

-

Version/s: 4.6.0b2

To reproduce: 1. Open attached project 2. Open scene "Example - Layout" 3. Make sure you are using the default layout 4. Switch to t... Read more

0
votes
Not Reproducible

Example code for NavMesh.CalculatePath is broken

Docs - Scripting Reference

-

Feb 12, 2014

-

Version/s: 4.6.0b2

1. Open documentation page via Help->Scripting Reference 2. Find docs for NavMesh.CalculatePath Example code has the following prob... Read more

0
votes
By Design

Setting Time.TimeScale to zero and then restoring it to normal speed del...

Animation

-

Feb 12, 2014

-

Version/s: 4.3.0f4

Steps to reproduce : - import the project attached - open the "Repro" scene - press space and notice the message in the console - u... Read more

0
votes
Fixed

uGUI does not refresh when setting one of the predefined resolutions

UI

-

Feb 12, 2014

-

Version/s: 4.6.0b2

To reproduce: 1. Take any project that uses uGUI 2. Undock the game window 3. Change the resolution using the predefined resolutions... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.