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0
votes
Fixed

Dead link: RenderSettings page

Docs - Scripting Reference

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Mar 18, 2015

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Version/s: 4.6.0

-e: see title -repro:--go to http://docs.unity3d.com/ScriptReference/RenderSettings.html--click "See Also: Render Settings manager."... Read more

0
votes
Fixed

[WP8] Apps are completely black on Windows Phones

WP8

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Mar 18, 2015

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Version/s: 5.1.0a4

To reproduce:1. Create a new project2. Build & run for WP83. Notice that the app is completely black - nothing is rendered. Regr... Read more

0
votes
Fixed

Project view sorts long titles incorrectly

Scene Hierarchy

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Mar 18, 2015

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Version/s: 5.0.0f4

To reproduce the bug please follow the steps1. Open case 681738 project2. Project view shows incorrect files order in "recordings" f... Read more

7
votes
Won't Fix
0
votes
Fixed

StateMachineBehaviour Cannot Disable Animator GameObject

Animation

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Mar 18, 2015

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Version/s: 5.0.0f4

Steps to reproduce crash:1. Open attached project's "681678.zip" scene Level (Assets/Scenes)2. Play the scene.3. Press "Dive", skip ... Read more

2
votes
Fixed

Physics2D.CircleCastAll does not hit every collider in its path

Physics2D

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Mar 18, 2015

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Version/s: 5.0.0p1

How to reproduce: 1. Open attached project2. Open scene SampleScene.unity- Scene contains 4 objects with colliders attached3. Play s... Read more

0
votes
Fixed

WebGL builds crash when certain unmanaged memory is freed.

Scripting

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Mar 17, 2015

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Version/s: 5.0.0p1

Steps to reproduce:1. Open attached project's scene "WebGL String Marshalling Bug".2. Build and run for WebGL.3. Type in text field ... Read more

0
votes
Fixed

[iOS][MeshRenderer] Attaching new mesh via script on several meshrendere...

Graphics - General

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Mar 17, 2015

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Version/s: 5.0.0p1

1. Open attached project with 5.0.0p12. Build to iOS3. Application will crash Note: crash does not appear when only one mesh rendere... Read more

0
votes
Fixed

[Collision, ScriptingAPI] OnParticleCollision triggers when there is not...

Shuriken

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Mar 17, 2015

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Version/s: 5.0.0p1

How to reproduce: 1. Open the second attached project2. Open scene particlesys.unity3. Play the scene- Note how every time a particl... Read more

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