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[Android] Volume level of the same audio file is different on Samsung Ga...
Steps to reproduce:1. Open the attached user's project "SampleAudioUnity6.zip" on 2023.3.0b32. Switch to Android3. Build the applica... Read more
Crash on “mono_jit_runtime_invoke” with Fatal Error when closing Editor ...
Steps to reproduce:1. Create new Unity project2. In Hierarchy window create Cube GO (3D Object > Cube)3. Drag Cube GO to Project ... Read more
‘Expected end of value’ warning occurs when a property declaration inclu...
Reproduction steps:1. Open the attached “IN-113966” project2. Select the “USSFile” in the Project window3. Observe the Inspector win... Read more
Tags window completely breaks and throws Exception errors when Adding a ...
Steps to reproduce: Create a new Unity project using the Universal 3D template Select the "Global Volume" GameObject in the Hierarch... Read more
[Water] Adding caustics in the water system creates lots of new tris (150k)
Description Open any HDRP project Add water surface and check on caustics Notice that looking at the stats windows the numbers of ve... Read more
Field titles use inconsistent capitalization
Steps to reproduce: In the Asset Manager dashboard, create an asset with a few different versions Create a new Unity project Install... Read more
Editor is not able to load when using NuGet DLL plugins and scripting de...
How to reproduce:1. Open the attached project “Sept04.zip“2. Observe the result Expected result: The Editor launchesActual result: U... Read more
Crash on BurstCompilerService::CompileAsync when entering Play mode in a...
How to reproduce:1. Open the attached “IN-114776“ project2. Open the “Gorilla“ scene3. Enter Play mode4. Observe the crash Reproduci... Read more
InvalidOperationException when using Game Camera Preview in Scene window...
Reproduction steps:1. Open the attached “IN-116254_TestPass.zip“ archived project2. Enable the ‘Cameras’ option in the Overlay Menu,... Read more
Changing "PreWarm" parameters on VFX Graph leads to significant performa...
How to reproduce:1. Create a new project and install the Visual Effects package2. Create any VFX Graph and select it3. In the Inspec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used