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StackOverflowException if dropdown menu Value is set to non existing Opt...
Steps to reproduce: 1. Open attached project "ET2.0.zip"2. Open scene "repro"3. Run scene4. Click on any option of dropwdown5. Stack... Read more
Anchor Max.y property is unnecessarily added to animation
Steps to reproduce: 1. Open attached project2. Open scene "scene"3. Select "Canvas>Image With Animation" game object4. Open anima... Read more
Single line text can be put to another line though script using \n
Steps to reproduce: 1. Open attached project "ET2.0"2. Open scene "repro"3. Run scene and notice that text appears in the second lin... Read more
Right side "Alt" second level keyboard input does not work on WebGL
Steps to reproduce:1. Download and open attached project "New Unity Project.zip"2. Build it for WebGL3. Change keyboard layout to de... Read more
Text input is not affected by InputField properties if it is set through...
Steps to reproduce: 1. Open attached project2. Open scene "repro"3. Open script "test.cs"4. Notice that it sets text value to string... Read more
[AnimationMixerPlayable] Moving state while playing animation handled by...
How to reproduce:1. Open the attached project2. Open and Play Main scene3. Open MaleController in animator4. Move one of the states5... Read more
[WebGL] Audio Clip length and sample count are both returned as 0 when u...
Steps to reproduce: 1. Open attached project2. Open and play 'Test' scene3. Open Console tab, see all three (WWW.audioClip, WWW.GetA... Read more
Japanese Hiragana characters don't work
How to reproduce: 1. Open attached project2. Build to WebGL and run- Notice how the Japanese characters don't show up on screen Read more
[UWP][WSA] Xbox One controller recognized as Xbox 360
On WSA and UWP platforms "Xbox One" controller recognized as "Xbox 360". On editor the same controller is recognized as expected (Xb... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled