Search Issue Tracker
Duplicate
Votes
0
Found in
5.0.0b17
Issue ID
657332
Regression
No
[RelfectionProbe] runtime-rendered reflection map fails to render on standalone
To reproduce this bug:
1. Open the attached project
2. Open 'Default Scene'
3. It has objects with Standard - Specular shaders with a runtime-rendered reflection map
4. Build on standalone ( both OSX and Windows )
5. Notice black spots on objects with standard-specular shaders
6. Play in the editor
7. Same scene works fine
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
This is a duplicate of issue #660329