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Polygon type sprites do not work as source images for UI elements
Steps to reproduce: 1. Open the attached project2. Open 'Test' scene3. Notice it has 3 UI Images in the scene, each of them has a di... Read more
Crash in GameObjectHierarchyProperty: CountRemaining after duplicate add...
To reproduce:1. Open attached project2. Open scene 13. Duplicate GameObject4. Notice additional Cube is added to hierarchyIf you sel... Read more
Clamped scroll rect's scrollbar isn't updated when an item is deleted fr...
Steps to reproduce: 1. Open attached project2. Open scene "TestScene"3. Run it4. Scroll to the end of the list5. Click remove6. Noti... Read more
Hierarchy multiplies nested objects after duplicating parent object
More stable to reproduce with UI objects, but I was able to repro it with 3D objects as well - just more tries.Suggested scenario:1.... Read more
[iOS][monoAttempting to JIT compile method 'System.Linq.OrderedEnumerabl...
How to reproduce: 1. Open attached project2. Open scene Bug.unity3. Build to iOS and run- Note the error in the console: ExecutionEn... Read more
DontDestroyOnLoad() pushes object to the bottom of hierarchy
Steps to reproduce:1. Download and open attached project "repro_730401.zip"2. Open scene "main"3. There is an option in camera's scr... Read more
Particle System position is delayed when updating in LateUpdate
Reproductions steps:1. Open attached project2. Open and play the "TestScene" scene3. The position of the particles are delayed in re... Read more
Game objects marked as "HideFlags.DontSave" are not shown in hierarchy t...
Reproduction steps:1. Open attached project.2. Check the script in "Assets/Editor/HideFlagsTest".3. In the Main Menu toolbar go to "... Read more
Windows 10 updates cause license information loss
A Windows 10 update might cause the unity license information to be lost and prompted to be entered again. Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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