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3
votes
Fixed

Artifacts appear when sliding custom fill texture

UI

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Oct 05, 2015

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Version/s: 5.2.1p2

Repro steps:1) Open the project and scene Clipboard Test2) Play and notice a sketched Slider below Power label (Clipboard -> Tank... Read more

4
votes
Fixed

[API] add API to set Sun in Environment Lighting and manual setting does...

Global Illumination

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Oct 04, 2015

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Version/s: 5.2.1p2

Steps to reproduce: 1) open project2) go into window-lighting-scene3) set "Sun" to prefab from hierarchy4) save and close unity5) op... Read more

86
votes
Fixed

[VR] Terrain tree billboards position gets offsetted by VR headset position

XR SDK

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Oct 04, 2015

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Version/s: 5.2.1p2

To reproduce:1.Open attached project.2.Open and run "testscene" scene located in Assets.3.Try looking around in VR headset, notice t... Read more

0
votes
Won't Fix

Getpixels32 from WebCamTexture renders view upside down, then freezes wi...

Graphics - General

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Oct 04, 2015

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Version/s: 5.2.1p2

How to reproduce: 1. Open attached project2. Open scene Scene.unity3. Play the scene- Note how the view is upside down and after a w... Read more

0
votes
Not Reproducible

[DX9] Changing QualitySettings.vSyncCount via script at runtime breaks c...

UI

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Oct 04, 2015

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Version/s: 5.3.0b1

Steps to reproduce: 1. Open attached project2. Make sure the graphics API is set to Direct3D93. Build and run 'test' scene4. Press '... Read more

10
votes
Fixed

[DX9] Unity crashed in GfxDeviceD3D9::DrawBuffers due to HandleD3DDevice...

Graphics - General

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Oct 04, 2015

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Version/s: 5.3.0b1

To reproduce:1. Open attached project2. Run scene TestScene3. Lock windows4. Unlock windows5. Crash in GfxDeviceD3D9::DrawBuffers (s... Read more

17
votes
Fixed

[Shadows] Shape of shadows cast by particles changes depending on an ang...

Shuriken

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Oct 04, 2015

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Version/s: 5.3.0b1

Steps to reproduce: 1. Open attached project "Particles.zip" using 5.32. Open scene "repro"3. Select particles to simulate them4. Tr... Read more

0
votes
Fixed

[Material] Material.Lerp returns wrong colors when using it in Linear co...

Shaders

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Oct 04, 2015

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Version/s: 5.3.0b1

Steps to reproduce: 1. Open attached project "MaterialLerp.zip"2. Open scene "MaterialLerpBug"3. Compare "Skybox" and "Skybox2" mate... Read more

0
votes
Fixed

[UWP] UI issue on master configuration

Windows Store Apps

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Oct 04, 2015

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Version/s: 5.2.1p2

UI issue on UWP Master build using "Compile with .NET Native tool chain" and "Optimize code" options in Visual Studio build settings... Read more

0
votes
Fixed

[Geomerics][FG] Final gather doesn't take 'Backface Tolerance' into acco...

Global Illumination

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Oct 04, 2015

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Version/s: 5.3.0b1

Steps to reproduce: 1. Open the attached project2. Open 'backface' scene3. Build the lightmaps with the set settings ("sa" lightmap ... Read more

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