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[LocalServer] NetworkServer.RegisterHandler ignores local connection
Repro steps:1) Open the project and test scene2) Run and notice console window shows two messages (Instead of four)3) Notice in the ... Read more
[Crash] VertexBufferD3D11::EndWriteVertices. Crash after deleting GameOb...
1. Open attached project "repro_725280.zip"2. Load "Main" scene and play3. Wait for the man to walk to screen centre and the menu wi... Read more
[3DIcons] Physic gizmos show random colors when "3D Icons" is disabled
How to reproduce:1. Open the attached scene2. Select the Cube and/or Capsule objects in the Hierarchy3. Ensure that "3D Icons" is di... Read more
Prefab name isn't updated in Assets window when its name is changed thro...
Steps to reproduce: 1. Open attached project "PrefabNameChangeBug.zip"2. Open scene "repro"3. Run it4. Select "Capsule" prefab and i... Read more
Caret does not appear in the input field and cannot select the text
Steps to reproduce : - create a new input field and press play- click inside the field and notice the caret is missing- type somethi... Read more
[OpenGl Core 5.3] Unity crashes if GlCore chosen in player settings
Steps: 1. Open player settings.2. Untick second "Automatic Graphics API" (OSX).3. Make GlCore first in list.4. Guess what!? Yes, cra... Read more
[iOS] AdBannerView & ADInterstitialAd not working with iOS9
To Reproduce: 1. Enable iADs in Settings/Developer/iAD Devloper Testing.2. Build and deploy the attached project.3. Click 'AdBannerV... Read more
Identical name for Linux/Win/OSX Automatic Graphic API
Steps: 1. Open player settings.2. Notice three properties named same "Automatic Graphics API". There should be some indication to ea... Read more
Opening player settings throw error
Steps: 1. Open player settings.2. You should get:"Failed to find:firstStreamedSceneWithResourcesUnityEditor.PlayerSettingsEditor:OnE... Read more
Dynamic Audio clip throws useless error
-e: when creating a clip in webgl it throws:"Cannot get data on compressed samples. Changing the load type to DecompressOnLoad on th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS