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Particle System component breaks if scripts are recompiled while the com...
To reproduce: 1. Open the project, attached by tester (particlesComponentBug.zip) 2. Open "testScene" scene if not already open 3. ... Read more
Error "The targets array should not be used inside OnSceneGUI..." is thr...
Reproduction Steps: 1. Import attached project. 2. Select the prefabs in Project view. ("GameObject" and "GameObject 1") 3. Observe ... Read more
Scene View can't decide which Scroll View to preview when there are mult...
Reproduction Steps: 1. Import attached project. 2. Open "TestUI" scene. 3. Move around in the Scene View. Expected results: Only on... Read more
Selecting any type of object via Object Picker throws NullReferenceExcep...
To reproduce: 1. Open the project, attached by tester (ObjectPickerBug.zip) 2. Open "testScene" if not already open 3. Select Butto... Read more
Scroll Rect (Script) Content's Pos Y is randomly set in Scene view after...
To reproduce: 1. Open user's attached Unity project "ScrollViewTest" 2. Open scene "Test" 3. Canvas-->Scroll View-->Viewport-->Conte... Read more
[WSA] 'TcpClient' could not be found exception is thrown when building f...
Steps to reproduce: 1. Open the attached project (TCPClient.zip) 2. Open the Assets/test.unity scene 3. Switch platform to Windows S... Read more
When dragging a prefab from the project view to hierarchy, blue line in ...
To reproduce: 1. In a new project, create 3 prefabs 2. Drag one of them from Project View into Hierarchy 3. Observe the Project Vie... Read more
Master Sprite Atlas no longer has the "Max Texture size" component
Master Sprite Atlas no longer has the "Max Texture size" component 1. Assets > Right click > Create > Sprite Atlas Expected: In I... Read more
"Packing Sprite Atlases: Finishing" progress bar always shows on OSX
"Packing Sprite Atlases: Finishing" progress bar always shows on OSX 1. Create new blank 2D project 2. Press Play Expected: Go int... Read more
[WebGL] Building empty 2D project crashes editor
To reproduce: 1. Create new 2D project 2. Create new scene 3. Build and run for WebGL Expected: scene will be built Actual: editor ... Read more
All about bugs
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