Search Issue Tracker
emails using a + are entered wrongly into fogbugz
-e: one modify your email address like this <your email address>+<anything>@domain.tld which is a valid address but fogb... Read more
[ImportPackage] Selecting file in the import package window throws NullR...
How to reproduce:1. Create new Unity project2. Open one of the unity packages window (Right Mouse Click on Asses folder > Import ... Read more
[Shaders] Lightmap in shader always samples in lowp then is cast to back...
Steps to reproduce: 1. Download and import attached project. (repro-case_738205-PerformanceTest.zip)2. Select Shader "Mobile Test".3... Read more
[WebGL] AudioClip does not play in Opera
1. What happened- AudioClip does not play in Opera (it works in Firefox, Chrome and Safari) 2. How we can reproduce it using the exa... Read more
Input field ArgumentOutOfRangeException when using Sogou Pinyin as Chine...
Steps to reproduce:1. Download and install "Sogou Pinyin"2. In any Unity project create canvas and add input field to it3. Play the ... Read more
[SpeedTree] GetLocalizedString error messages when loading scene with trees
Steps to reprouce: 1. Download and import attached project. (LoadScene.zip)2. Open scene: main.3. Play.4. Press UI Button.5. Inspect... Read more
[LoadLevel] in standalone causes lightmaps to become brighter when in Li...
To reproduce:1. Open attached project.2. Bake lightmap3. Build to windows4. Run the build5. Observe the space between the two cubes,... Read more
[Ambient] Skybox ambient intensity value changes have no effect
Steps to reproduce: 1. Open attached project2. Open scene "BrokenAmbient"3. Open "Lighting" window and bake4. Change value of "Ambie... Read more
Compilation error in a generic ctor which uses default const parameter
Repro steps:1) Open the project and notice the compilation error2) Open the ExampleClass script in Editor3) Change the default strin... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled