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Game objects cannot be renamed if at least one game object in a scene ha...
To reproduce: 1. Open the attached project 2. Open the scene 3. Select the game object called "try to rename me from hierarchy view ... Read more
Null Refence exception when finding the properties of a ScriptableObject
To reproduce: 1. Open the attached project 2. Click on the ScriptableObject instance called "db" 3. Notice the null reference except... Read more
Custom sprite-shader renders the colour of the alpha texture when viewin...
To reproduce: 1. Open the attached project 2. Play the scene 3. Note that the table is all grey 4. Build and run on an iOS device 5.... Read more
Enabling gyroscope on Samsung Note 3 adds big cpu overhead
With gyroscope disabled, the CPU overhead is 4-7 ms. With gyroscope enabled the CPU overhead jumps to 20-30 ms with occasional spike... Read more
Doing any actions with high bone count model is very slow
To reproduce: 1. Open attached project 2. Select Quadropus_4k_bones 3. Notice that any actions in import settings like switching tab... Read more
Opening project wizard while playing animation preview throws error
To reproduce: 1. Open attached project 2. Select snake_baked object 3. Play animation preview 4. Open project wizard (File > New/Op... Read more
Mobile Shaders light intensity calculations seems to be wrong
To reproduce: 1. Open the project that I've attached 2. Open the scene 3. Move the spotlight a bit nearer to the boxes 4. Notice lig... Read more
Standalone Controller Connection Failure
Unplugging the controller from a running build, or starting a build with a controller disconnected prevents you from plugging it bac... Read more
The "Path" view when searching objects in the Hierarchy is not displayed
Steps to reproduce : - create a new project - create a Cube in the Hierarchy - search for "Cube" - select the cube and notice the p... Read more
Mouse wheel unusable in Sprite Packer or Sprite Editor
To reproduce: 1. Open the attached project 2. Click on a sprite and open the sprite editor 3. Try zooming the sprite using a mouse w... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes on StoredGraphicsBuffer::GetGfxBufferID when VFX Graph property is modified during Play Mode and Application.targetFrameRate is used to limit FPS
- Crash on NVAPI_Thunk when changing Player resolution while HDR display is used and Direct3D12 is set as the graphics API
- Only one out of multiple cameras is shown in the Play Mode while HDR display is used and Direct3D12 is set as the graphics API
- The "Paste Component as New" option is incorrectly displayed as active despite the action being prohibited
- "TLS Allocator ALLOC_TEMP_TLS" errors are thrown when unsuccessfully importing an FBX file