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Angry Bots with all image effects crash when resumed on WP8
To reproduce: 1. Build and run the attached project on a WP8 device 2. Once angry bots are loaded hit the windows key to pause the g... Read more
Dragging a rigidbody 2d into the editor GUI elements causes it to remain...
To reproduce: 1. Create a rigidbody2d 2. Enter play mode 3. In scene view catch it and drag it into the top part of the editor gui (... Read more
Editor tooltips do not appear in play mode
To reproduce: 1. Add a component with tooltips. Confirm that you can see them 2. Enter play mode - no tooltips appear when hovering ... Read more
Cannot exclude sprite from multiselection by ctrl+click
To reproduce: 1. Add a few 2d sprites to scene 2. Select them all 3. Try to deselect a single sprite by ctrl click - it does not wor... Read more
Physics2D joint gizmo actions cannot be undone
1. Create a new hinge joint 2d or any other joint 2. Move the anchor gizmo in scene 3. Press undo - the hinge joint 2d gets removed ... Read more
Determining whether an object resides withing the scene or asset file do...
Steps to reproduce : - open the page https://docs.unity3d.com/Documentation/ScriptReference/Resources.FindObjectsOfTypeAll.html and... Read more
Animator.targetRotation crashes Unity when called from an Editor script
Steps to reproduce the issue: 1. Open the attached project and "MainScene" scene 2. Open Animator window 3. Select "Animator Crash D... Read more
PointInRectangle does not return correct results
Steps to reproduce : - import the project attached - open the scene - press play - click on the "non-white" half of the screen and ... Read more
Frame debugger does not handle render plugins
To reproduce: 1. Open the unity render plugin demo ( http://docs.unity3d.com/uploads/Examples/RenderingPluginExample45.zip) with a 3... Read more
ManualResetEvent is constantly signaled when the debugger is attached
Reproducible with: Unity Version 4.5.0f1 (e04830e31929) Unity Version 4.5.0f2 (d9247508ae75) Resolution: This is part of the design... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes on StoredGraphicsBuffer::GetGfxBufferID when VFX Graph property is modified during Play Mode and Application.targetFrameRate is used to limit FPS
- Crash on NVAPI_Thunk when changing Player resolution while HDR display is used and Direct3D12 is set as the graphics API
- Only one out of multiple cameras is shown in the Play Mode while HDR display is used and Direct3D12 is set as the graphics API
- The "Paste Component as New" option is incorrectly displayed as active despite the action being prohibited
- "TLS Allocator ALLOC_TEMP_TLS" errors are thrown when unsuccessfully importing an FBX file