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Adjusting the attenuation level of a child audio group affects the paren...
When adjusting the attenuation level of an audio group with scripted sound - it is affecting the parent group. To reproduce: - Open... Read more
NullReferenceException when creating uGUI Button
To reproduce: 1. Create a new project 2. In the Hierarchy view, click "Create -> Button" 3. Observe a NullReferenceException in the ... Read more
Child groups are muted unintentionally
Muting an Audio Group, mutes all the children, although they are not selected. When muting an Audio Group with children, all the chi... Read more
Muting an Audio Group makes the attenuation signal disappear
Muting an Audio Group makes the attenuation signal disappear. Maybe this is intentional design, but when muting an audio group, the... Read more
[Win Store Apps] Application can't change its orientation
Repro steps: 1. Open project "screen resolution.zip"; 2. Build it to Win Store Apps; 3. Open solution and in Package.appxmanifest ma... Read more
The Effect Color property can't be animated
To reproduce: 1. Create a new project 2. Add a uGUI text component and set the effect style to shadow 3. Open the animation window a... Read more
Setting Custom Editor window's position to what it already is, changes i...
To reproduce: 1) Download and open project 2) Open menu item Window/TestWindow 3) Click the "Click Me" button 4) Notice that the wi... Read more
Error when importing a 1025 px width and 50 px height sprite
When importing a 1025 px width and 50 px height sprite into the Unity editor, the following error is shown in the console: "CompareA... Read more
User can not see the difference between Audio Groups and children
User can not see the difference between Audio Groups and children in Audio Mixer window. Maybe this is intentional design, but when... Read more
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