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Fixed in 5.1.0
Votes
0
Found in
4.5.0f1
Issue ID
604870
Regression
No
Determining whether an object resides withing the scene or asset file doesn't make us of "EditorUtility.IsPersistent"
Steps to reproduce :
- open the page https://docs.unity3d.com/Documentation/ScriptReference/Resources.FindObjectsOfTypeAll.html and notice that the example doesn't make use of the far less verbose function `EditorUtility.IsPersistent`
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