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Texture2D.ReadPixels returns white texture on Windows Phone 8
Create a project which uses Texture2D.ReadPixels to take a screenshot at the end of a frame and display it on screen. It will work o... Read more
Unity crashes when selecting graphics emulation to 'Shader model 3' with...
To reproduce: 1) Open the attached project and load scene 'TriplanarDemo' 2) Go to Edit->Graphics Emulation and select 'Shader Model... Read more
Undo.RegisterFullObjectHierarchyUndo deparents the target gameobject
To reproduce: 1. Open attached project 2. Open scene bug. It contains a hierarchy of gameobjects 3. Select any child gameobject 4. I... Read more
Sliced image with no borders does not update when the borders are added
To reproduce: 1. Create a new project and import a sprite 2. Create a uGUI image 3. Change the Source image to your sprite 4. Set th... Read more
BoxCollider2D does not move along with it's parent folder on start
To reproduce: 1) Open the attached project that user sent(later one) and load scene 'BugTest' 2) Run it and switch to scene view 3) ... Read more
Horizontal Billboarded particles are drawn in camera field of view even ...
To reproduce: 1) Open the attached scene and load 'ParticleBugTest' scene 2) Play the scene, notice that in camera/game view, half o... Read more
Instantiating a uGUI button throws missing component exceptions
To reproduce: 1. Open attached project (from user reply) 2. Open scene "Repro" 3. Enter play mode 4. Press the button - another butt... Read more
Sprite.Create causes Unity to crash
Steps to reproduce : - import the project attached - open the scene - press play and Unity will crash ----------------------------... Read more
Xbox 360 controller buttons not submitting UI
Steps to reproduce : - import the project attached - have an Xbox 360 controller connected - open the "infectionUI" scene and use ... Read more
Submit Keys don't work for Button elements
Steps to reproduce : - import the project attached - have an Xbox 360 controller connected - open the "infectionUI" scene and use ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash when trying to force Shader to interpret 1/30 as a floating point operation
- Terrain is flickering when adjusting "Compatibility Mode" and "Use Rendering Layers" Settings
- Isometric tiles are flickering and overlapping each other when entering Play Mode with Tilemap Renderer mode set to "Chunk"
- Crash on ParticleSystemParticles::array_reserve when particle system starts
- Docking Text Property Preview Window next to UI Builder breaks the window and causes NullReferenceException