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SyncListStruct class not initialized.
When using a SyncList class derived from SyncListStruct, the member variable gives the error "SyncList not initialized" at runtime w... Read more
tables not always displayed correctly in the Manual
http://forum.unity3d.com/threads/why-is-unity-documentation-so-bad.335889 Read more
iOS SDK: Xcode and app are freezed if user declines incoming call that i...
For asset package only 1. Play Ads 2. Receive the all while Ad is playing 3. Decline the call Actual result: Xcode and app are free... Read more
Cloud, Add Effect, Import Window buttons are broken after docking NSL Mu...
Steps to reproduce : - import the NSL Music Composer package from the Asset Store - open the 4 custom window from the package - doc... Read more
Text on UI gets scrambled
Open the Car scene in the Standard Assets project (also attached here). Press Play and then press Esc to go to the main menu. In al... Read more
[Occlusion/Scene/D3D] Weird interaction between tweaking OC clip planes ...
Steps to reproduce: 1. Open Unity; 2. Open attached project; 3. Close Unity; 4. Repeat step 1; 5. Open attached project; 6. Open sc... Read more
EditorGUI.CurveField preview is not repainted
To reproduce: 1 Click the MenuItem "Examples/Create Curve For Object" 2 Click the Button "change curveX" 3 The preview is not changed Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- WebGL build dependencies are not refreshed until the Editor is restarted
- “Audio Random Container” allows adding unlimited number in “Audio Clips” numeric field, causing Editor to freeze
- In Deferred rendering path, mixed lights don't render when enabling "Use Rendering Layers" in the Decal renderer feature
- [Windows] Special characters in file names are sorted to the end of the alphabet in the Project window
- Information box icons are not contained within the information box bounds in Render Pipeline Converter window