Search Issue Tracker
Not Reproducible
Votes
0
Found in
4.6.0b8
Issue ID
605273
Regression
No
Instantiated UGUI prefab with a button calls the prefab's and prefab(clone)'s scripts on click
Steps to reproduce:
1. Open the attached project and scene "MainScene"
2. Press play
3. Click on the button
4. Observe 2 messages in the console.
Expected behavior: Only one message should be shown
Actual behavior: It seems that it calls the original prefab's script ant the clone's script and outputs message into the console two times.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field
Add comment