Search Issue Tracker
Fixed in 4.5.X
Votes
0
Found in
4.6.0b6
Issue ID
605304
Regression
No
Slider joint gizmo visualization is incorrect (doesn't account for rotation)
Steps to reproduce :
- import the project attached
- open the scene "IncorrectSliderGizmo"
- select the Quad with a Slider Joint and notice the visualization
*Note :
The visualization changes while in playmode.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- NavMeshModifier.OnEnable/OnDisable gets progressively slower when called repeatedly
- "System.Net.CookieContainer" throws an "ArgumentException" error when using a non-UTF-8 machine locale and hostname
- Crash on ModelImporter::ImportSkinnedMesh when disabling "Strip Bones" on a specific FBX model
- WebGL Development builds ignore the "Compression Format" setting when using "Gzip" compression
- [tvOS] Project crashes on startup on Apple TV simulator (both X86_64 and ARM64 architectures)
Add comment