Search Issue Tracker
By Design
Votes
0
Found in
4.5.0f1
Issue ID
605311
Regression
No
Character animated using root motion drifts away when triggering another animation
Steps to reproduce :
- import the package attached
- open the scene
- open the "Dance me" controller
- press play
- enable and disable the Dance_Pirouette parameter a few times and notice the character moves
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android][GameActivity] APK built with Development Build enabled gets flagged as having Malware
- Default name of manually created Global Light 2D GameObject differs from the one included in the initial project Scene
- Option for "Acceleration Structure Build Flags" cannot be toggled when Lightmaps have been Generated for a Mesh Renderer
- Lights in Batch keep resetting to 0 in the Light Batching Debugger when a new GameObject is created and the mouse cursor is hovered over the Inspector window
- [macOS] Rendering Debugger Volume's "Component" dropdown is opened with a big offset when "Component" field is set to any "Sample Scene"
Add comment