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[AW] Curves view is overwriting import
When the AW Curves view is open, import compression settings are ignored.This works properly when AW Dopesheet view is open instead. Read more
[MultiscneneEditing]Call to GetActiveScene() crashes when entering play ...
How to reproduce:1. Open the attached project2. Open the scene3. Enter playmode4. Crash Previous versions also crashed if script was... Read more
FBXs Containing 3DSMax Camera Nodes Cause Unity to Crash When Marked as ...
Tested in: Version 5.3.0b6 (cc2b3bfc4699)Mon, 02 Nov 2015 20:20:45 GMTBranch: 5.3/staging ======= Repro: Import the attached FBX fil... Read more
Generate LightmapUVs Takes an Unreasonably Long Time on Simple Geometry
Attached is a simple ArchViz scene. Optimized, low-poly geometry <36k quads. Hangs the asset importer for over an hour. This is r... Read more
[Occlusion culling] Performance spike in Culling when Camera is not rend...
Reproduction steps:1. Download and open the repro project form the attached link2. Open and play the "CorridorDemo" scene (Assets\Sc... Read more
[iOS] Materials using Standard Shader are corrupted when using GLES2
To Reproduce: 1. Build and run the attached project with GLES2.2. Observe that all materials are corrupted (it's just using Standart... Read more
[DX9|AMD] Black screen in scene/game view using HDR camera and Adaptive ...
To reproduce:1. Open attached project2. Open the scene '14_BlackScreenRepro2' in the "Scenes/Test" folder3. Hit "play"4. Rotate the ... Read more
[Inspector] Empty preview panel is displayed for SpeedTree prefab select...
Steps to reproduce: 1. Start Unity Editor;2. Open attached project and 'test.unity' scene;3. Select 'Conifer_Desktop' prefab in the ... Read more
UserList::RemoveIndex crash on deleting Animator controller file from pr...
To reproduce:- Open attached project- Open "test" scene- In hierarchy select "Leopard_props" game object- In inspector click on anim... Read more
[WebGL][Build] UI Image is distorted with artifacts
Repro steps:1) Open the project2) Build and run the only scene inside3) Compare running build to the Editor(upper right corner)4) No... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument