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Playing an animation when in play mode gives weird result on GO with rig...
Playing an animation when in play mode gives weird result on GO with rigidbody Repro: 1. Make an up and down animation for a GO tha... Read more
Empty Sprite moving right and up on pressing Trim
Empty Sprite moving right and up on pressing Trim 1 Open attached project 2 Select spritefortest.png in the project view 3 Open Spr... Read more
Changing mipMapBias does not affect sprite renderer because MaterialProp...
To reproduce: 1) Open the project that I have attached and load 'test' scene 2) Run the scene and move slider in Game view to right ... Read more
Weird errors after saving layout with Sprite Editor window
Weird errors after saving layout with Sprite Editor window 1 Create new project 2 Open Window->Sprite Editor 3 Add Sprite Editor t... Read more
Crash on moving and resizing Sprite Editor window
Crash on moving and resizing Sprite Editor window 1 Create new project 2 Open Window->Sprite Editor 3 Add Sprite Editor tab to wi... Read more
In Sprite Editor window Slice window has wrong behaviour on Undo
In Sprite Editor window Slice window has wrong behaviour on Undo 1 Open attached project 2 Select Sprite_Sheet_One.png in the proje... Read more
In Sprite Editor window Undo has wrong behaviour
In Sprite Editor window Undo has wrong behaviour 1 Open attached project 2 Select Sprite_Sheet_One.png in the project view 3 Open S... Read more
Weird graphic drawings on sprite when going in/out of Play mode
Weird graphic drawings on sprite when going in and out of Play Mode. To reproduce: - Open attached project and launch scene - Click... Read more
Transition Icon placement in inspector
The transition icon just above the "Atomic" label seems to be placed too low Read more
Pasting UTF-8 characters into the inspector fields produces errors and g...
To reproduce: 1. Create a GUI Text 2. Paste all the text from: http://www.csbruce.com/software/utf-8.html to the Text field of the G... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on PrepareDrawShadowsCommandStep1 when entering the Play Mode in a specific project
- Physics Layer Collision Matrix's Layer names, checkboxes and hover highlights become misaligned when the Editor's UI Scaling gets changed
- Light/shadow information on an edge of a Terrain tile creates a seam with an adjacent Terrain tile when baking a LightMap
- "Missing types referenced from component UniversalRenderPipelineGlobalSettings on game object UniversalRenderPipelineGlobalSettings..." warning is thrown after switching the Platform to tvOS
- “Metal: Error creating pipeline state (Universal Render Pipeline/2D/Sprite-Lit-Default): Vertex attribute BLENDINDICES0(5) of type uint4 cannot be read using MTLAttributeFormatFloat2 (null)“ when setting GPU Skinning to GPU after opening the project