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Hashtable can't be used in WWW on WP8/WSA platforms
Using Hastable as an argument for WWW constructor throws the following errors: Assets/CheckWWWError.cs(15,55): error CS1502: The bes... Read more
Background sprite can be visible when it shouldn't (due to alpha)
To reproduce: 1. Open attached project 2. Open scene "Game". It contains three sprites - a flower with alpha on it's edges, a grass ... Read more
Mesh-blendShapeCount documentation has a broken link
The "See Also: blendShapes." link is broken in the http://docs.unity3d.com/Documentation/ScriptReference/Mesh-blendShapeCount.html p... Read more
Sprite is sometimes not renamed with Image
To reproduce: 1. Open attached project 2. Rename one of the images in Default Atlas HD folder Expected result: Sub-sprite also get'... Read more
Android app is killed by activity manager if home button is pressed whil...
Reproduction steps: 1. Build and run an empty project on the device 2. Start the touch input by touching the screen and don't lift u... Read more
Hierarchy order of canvas children is not persistent
To reproduce: 1. Open attached project 2. Open scene "TestScene" 3. In the hierarchy navigate to 2D Canvas > WindowsParent 4. Switch... Read more
Changing from custom Inspector to the default causes crash
To reproduce: 1. Open attached project. It contains a custom inspector script 2. Make sure "Auto Refresh" is on (through Editor > Pr... Read more
Editor crashes with out-of-memory fatal error when selecting a lot of te...
Selecting 400 textures in editor makes it to crash with an out-of-memory fatal error. This was reproduced only on Mac. Reproduced w... Read more
Rigidbody2D colliders leave gaps between one another
To reproduce: 1. Create a project 2. Create a 2D platform 3. Create a few boxes to stack on it (the smaller the scale the more visib... Read more
Profiler keeps remote connection after closing
Unity standalone player is running in a Linux machine and the Unity editor is running on a Windows 7 machine. - From the editor we ... Read more
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