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8
votes
Won't Fix

Hashtable can't be used in WWW on WP8/WSA platforms

WP8

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Dec 27, 2013

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Version/s: 4.3.3b1

Using Hastable as an argument for WWW constructor throws the following errors: Assets/CheckWWWError.cs(15,55): error CS1502: The bes... Read more

1
votes
By Design

Background sprite can be visible when it shouldn't (due to alpha)

2D

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Dec 26, 2013

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Version/s: 4.3.1f1

To reproduce: 1. Open attached project 2. Open scene "Game". It contains three sprites - a flower with alpha on it's edges, a grass ... Read more

1
votes
Fixed

Mesh-blendShapeCount documentation has a broken link

Docs - Scripting Reference

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Dec 26, 2013

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Version/s: 4.3.2f1

The "See Also: blendShapes." link is broken in the http://docs.unity3d.com/Documentation/ScriptReference/Mesh-blendShapeCount.html p... Read more

0
votes
By Design

Sprite is sometimes not renamed with Image

2D

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Dec 26, 2013

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Version/s: 4.5.0a4

To reproduce: 1. Open attached project 2. Rename one of the images in Default Atlas HD folder Expected result: Sub-sprite also get'... Read more

1
votes
Fixed

Android app is killed by activity manager if home button is pressed whil...

Android

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Dec 26, 2013

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Version/s: 4.3.3b1

Reproduction steps: 1. Build and run an empty project on the device 2. Start the touch input by touching the screen and don't lift u... Read more

0
votes
Fixed

Hierarchy order of canvas children is not persistent

Project Browser/Hierarchy

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Dec 25, 2013

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Version/s: 4.5.0a4

To reproduce: 1. Open attached project 2. Open scene "TestScene" 3. In the hierarchy navigate to 2D Canvas > WindowsParent 4. Switch... Read more

0
votes
Duplicate

Changing from custom Inspector to the default causes crash

Inspector Functionality

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Dec 25, 2013

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Version/s: 4.3.1f1

To reproduce: 1. Open attached project. It contains a custom inspector script 2. Make sure "Auto Refresh" is on (through Editor > Pr... Read more

0
votes
By Design

Editor crashes with out-of-memory fatal error when selecting a lot of te...

Android

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Dec 24, 2013

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Version/s: 4.2.2f1

Selecting 400 textures in editor makes it to crash with an out-of-memory fatal error. This was reproduced only on Mac. Reproduced w... Read more

1
votes
By Design

Rigidbody2D colliders leave gaps between one another

Physics2D

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Dec 24, 2013

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Version/s: 4.3.1f1

To reproduce: 1. Create a project 2. Create a 2D platform 3. Create a few boxes to stack on it (the smaller the scale the more visib... Read more

1
votes
Fixed

Profiler keeps remote connection after closing

Profiling

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Dec 24, 2013

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Version/s: 4.3.0f4

Unity standalone player is running in a Linux machine and the Unity editor is running on a Windows 7 machine. - From the editor we ... Read more

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