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-e U_4_5_F6_release: critical: black screen when opengl es3
When deploying to iOS and having set Graphics level to OpenGL ES3 (or Auto and running on opengl es 3 device liuke ipad mini retina)... Read more
[WP8]DLL post processing causes crash on startup
To reproduce: 1. Open project "BustedDLL" 2. Build it with 4.3.4, open up the solution with VS and deploy (you might need to unblock... Read more
Transform component is duplicated as a child object of the prefab after ...
Reproduced with: Unity Version 4.3.4f1 (e444f76e01cd) Unity Version 4.5.0f6 (fd4616464986) Resolution: The problem is caused by the... Read more
The old name is still visible while renaming a GameObject in the hierarchy
This is only reproducible with Unity free. Reproduced with: Unity Version 4.5.0f6 (fd4616464986) Read more
Unity hangs when Generating Lightmap UV's for an fbx
Steps to reproduce : - import the project attached - select the .fbx - in the Model tab check "Generating Lightmap UV's" - press Ap... Read more
GM99 fix: plugin crash on enabling fullscreen
-e: when trying to switch to fullscreen in battlestar game the plugin crashes -tested and repro: win7 ff & chrome -repro: --instal... Read more
Deleting animator controller crashes Unity
Deleting animator controller crashes Unity 1. Create animation controller and two blend trees 2. Select non-default blend tree 3. D... Read more
animation preview is choppy
-e: see title, used to very smooth -repro: --open attached project --select the Adam@Idle --switch to the animation preview window ... Read more
"Smart quotes" are being used in the documentation examples
To reproduce: 1. Open up http://docs.unity3d.com/Manual/Preferences.html 2. Notice that in the script editor args examples smart quo... Read more
Switching platform while in play mode throws InvalidOperationException
To reproduce: 1. Create a new empty project 2. Enter play mode 3. Switch the platform 4. Notice the exception in the console Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
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- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow