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[WebGL]Faulty audio pitching
-e: see title, works well in editor and standalone -repro--build and run attached project in webgl--walk around in the 1st level--NO... Read more
[Substance] Any substance that does not output basemap uses normal map f...
Developed a substance material in substance design 4.6.2 that does not require or use a basemap/albedo. However when imported into U... Read more
Different parts of wheelcollider scale differently
To reproduce:1. Open attached project2. Open test.unity scene3. Scale the Cube game object using X axis (red)Expected result: Wheel ... Read more
Materials lose reference to textures if loaded from Asset Bundles
How to reproduce: 1. Open attached project2. Open scene Scenes/AtlasedSpriteParticleTest.unity3. Go to Build/AssetBundle4. Play the ... Read more
editor crash in importing old audio plugin
-e: see title, works well using the latest version but outright crashing is still bad--latest versoion at https://bitbucket.org/Unit... Read more
[Image][Material] ScrollView can't mask content with material
To reproduce:1. Open attached project2. Open scene13. Scroll until image goes outside scroll view4. Notice that image doesn't get ma... Read more
[PluginImporter,iOS] Native plugins in 'Plugins/ios/overwrite' ignore Pl...
To Reproduce: 1. Open the project attached to the comment (722682_repro.zip). Select all plugins in 'overwrite' folder and disable i... Read more
Rapid performance drop on Gear VR after successive calls to Application....
After changing levels repeatedly on Gear VR, performance drops to the point of being unusable. Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server