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[shaders] Surface shader analysis hits sampler register limit of 16 when...
How to reproduce:1. Open user provided project2. Select NewSurfaceShader and inspect the error-- maximum ps_5_0 sampler register ind... Read more
Text Mesh Pro doesn't compile using .NET Standard 2.0
To reproduce: 1. In a new project, install Text Mesh Pro 1.2.12. Change scripting runtime to .NET 4.x3. Change API compatibility lev... Read more
Inspector mode defaults to "Normal" after Editor restart
Reproduction steps: 1. Create a New Project2. Change Inspector mode to "Debug"3. Restart the Editor4. Notice that the Inspector mode... Read more
[Profiler] GPU profiling is not recording data for on Mac on Metal
GPU profiling is not recording data for on Mac Steps to Repro:1. Open an attached project or create a new project2. Window > Debu... Read more
Shader error in 'LightweightPipeline is thrown in lightweight RP for VR ...
Steps to reproduce:1. Create a new project with lightweight RP for VR2. Observe the errors Actual results: Errors are thrownExpected... Read more
RenderPipelineAsset derived classes not serializable when using Runtime ...
To reproduce: 1. Open the project, attached by the user (RenderPipelineAssetDLL.zip)2. Open ClassLibrary1\ClassLibrary1.sln with Vis... Read more
Preset serialized properties are not saved to disk on project save
To reproduce: 1. Open the attached project (Unity2018.1.0b8 - Preset Not Saving Bug.zip)2. Select "Presets/TransformPreset0" and cha... Read more
[XR] Events are not fired while hovering on UI components
Events like highlight, click etc are not fired while hovering on any of the UI Component. Steps to Reproduce.1. Open the attached pr... Read more
[XR] Rendering a camera with an offset and scaled viewport after the mai...
Black screen or artifacts appear when rendering a camera with an offset and scaled viewport (scissor rect) after the main camera. Ex... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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