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Fixed in 2018.2.X

Fixed in 2018.1.X



Found in


Issue ID




Preset serialized properties are not saved to disk on project save



To reproduce:

1. Open the attached project (Unity2018.1.0b8 - Preset Not Saving
2. Select "Presets/TransformPreset0" and change rotation.x value to 100
3. Select "Presets/MyComponentPreset0" and change TestValue value to 57
4. Click File -> Save Project
5. Close Unity
6. Open the project again.
7. Observe the values, changed in steps 2 and 3

Expected: changed values in the presets are properly serialized and saved to disk.

Reproduced in 2018.1.0a6, 2018.1.0b8, 2018.1.0b9, 2018.2.0a2

Comments (1)

  1. Krellumdaed

    Dec 19, 2018 16:05

    I may be having a related issue. When I modify my ScritpableObjects with the inspector the changes are not saved to disk in the asset file.

    Same symptom, a different type of object.

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