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[BuildPath][Windows] Build fails to build when using paths over 255 char...
Reproduction steps:1.Open attached Unity project.2.Click on "Tools > Build" in the editor main menu. Actual result: build is fail... Read more
MonoDevelop. Only second column is displayed in 2 column layout when MD ...
1) Open first and scripts in MD.2) Move second script to column 2 (View -> Editor Layout -> 2 columns).3) Close MD4) Open a th... Read more
[WebGL] backspace in IMGUI input field navigating away from page
-e: see title, doesn't happen with the new UI -repro:--open attached project (from email reply)--build for webgl--run it in a tab wi... Read more
Unity stops responding when script file does not have permissions
Repro steps for Windows: 1) Open the attached project2) In File explorer select the script in project Right Click->Properties->... Read more
Crash when loading & unloading scenes from the script
To reproduce:1. Open attached project2. Open "SceneA" scene3. Play the scene4. The script will first additively load SceneB, after 3... Read more
NullReferenceException when calling Animation Event which uses not suppo...
Steps to reproduce: 1. Open attached project:2. Open scene "Scene"3. Select "GameObject" in hierarchy and open animation window to v... Read more
Clicking on scene view when terrain is present crashes Unity
Steps to reproduce: 1. Create new project2. Add terrain to scene3. Click on scene view4. Unity crashes Regression introduced in: 5.4... Read more
[OcclusionCulling] Water object not culled anymore after scene reload
To reproduce:1. Open attached project2. Open Tmp scene3. Bake occlusion culling4. Ensure that water disappeared from scene on Occlus... Read more
[MSE] GameObject marked as DontDestroyOnLoad is destroyed when unloading...
How to reproduce:1. Open the attached project2. Build project for any platform (both scenes)3. Press "Load Next Scene" button to loa... Read more
[PrefixLabel] Prefix label is affected by color change made to its control
Steps to reproduce: 1. Open attached project2. Open "/Assets/Editor/BrokenGUIColorEditor.cs" script3. Notice that it: 1) creates Pre... Read more
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