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Non–360 3D video is rendering with glitches (vertical colour bands)
Non–360 3D video is rendering with glitches (vertical colour bands). Steps to reproduce: 1) Open [FTP]Panoramic videos from collab.... Read more
[iOS] Memory leak when invoking typeof(float[]).IsEnum
To reproduce: 1. Download attached project "Dbase_Test.rar" and open in Unity 2. Open "0" scene 3. Build for iOS 4. Deploy the Xcod... Read more
Disable Unity Audio causes inconsistent results via editors and builds
To reproduce: 1. Open attached project "TestVideoPlayer.zip" 2. In main toolbar, go to Edit>Project Settings>Audio 3. make sure the ... Read more
[Terrain] Brush shape doesn't change while painting details
Brush shape appears a circle rather than the selected texture. Steps To Reproduce: 1. Hierarchy -> 3D Object -> Terrain 2. In the ... Read more
Reset in inspector does not revert ScriptedImporter values to default va...
Using the Reset button in a ScriptedImporter inspector window does not reset the values to the default one declared in the C# script. Read more
Resetting script execution order after deleting an included script resul...
Fixed in 2019.1.0a7 Read more
WebGL build fails, conflicting with existing Emscripten&Python installation
Python binary path added to Environment Variable Path on Windows causes conflict with WebGL Build Tools 1. What happened When atte... Read more
[Linux Editor] WebGL fails building with error
-e: see title --works with 2018.2.7, 2018.3.0b8 --fails with 2018.2.10, 2018.2.14, 2018.2.16 -repro: --create new project --start b... Read more
[IL2CPP] Compiling with IL2CPP and 'script debugging enabled' the perfor...
This cross-platform issue reproduces on all IL2CPP capable platforms, including 'PC, Mac & Linux Standalone'. Performance of code i... Read more
[Terrain] Back side of Terrain not included in Selection pass
Repro: 1. Create and select Terrain object 2. Look at the Terrain from the top and press F 3. Should see a selection outline 4. Look... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spot Light with 'Box' Shape stops working when it collides with Mesh
- Accepting Asset Store EULA endless loop in Package Manager window
- “InvalidOperationException: Sequence contains no matching element“ error when reenabling a custom Debug Draw Mode
- Prefab that contains a layout group is marked as changed by the Editor when opened
- Emission animation does not appear when the "Emission Map" parameter is set to black in a Lit material